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would like some clarification on "unintended melee bugs fixed"

Discussion in 'General Discussion' started by Destroya, Oct 18, 2016.

  1. Did they fix d bash?

    Do certain weapons fast attacks not power thru strong attacks?

    Do marines not icescate 40 feet anymore?

    Please post anything that feels different, since as usual its our job to figure out more accurate patch notes.
  2. Dakiaris Dakiaris Curator

    The dbash on orks feels like it's still pausing after landing so you still can't get in a fast attack 50% of the time.
  3. Nepenthe Folken Active Member

    That happens to all factions in my experience, think its an "ignore the 40ms it says you have, welcome to server lag population 1000{ish}" kinda thing.
  4. Moomoo Recruit

    People are now breaking out of dbash with a roll. So even when my stun actually connects some people are rolling out of it. Completely broken system at this point.
    Obsidian likes this.
  5. Nimrock Nimrock Well-Known Member

    Ohhh and I thought it is some lag.
    So just another "melee fix".
  6. brains Recruit

    a light attack (fast attack) was always suppose to stop a heavy attack, @OP????
    JuanValjuan1066 likes this.
  7. Mauf DrMauf Subordinate

    Think he meant that sometimes fast attacks don't counter heavy attacks. Which is still happening sometimes.
  8. Meant to say powering thru d bash.
  9. Beskern Beskern Recruit

    That was always possible
  10. Moomoo Recruit

    Your saying the bug where when someone is stunned by the dbash but they would roll out of it half a second later? I hope you are not confusing what I said with the mechanic where people can roll out of their own dbash animation.

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