Discussion in 'General Discussion' started by volimnir0, Dec 1, 2018.
What's the case? Krak Grenades just stick to the target, so what does that make a difference?
For the Tyranid warriors.
They are like Rhino's almost.
And its cheaper than Melta Bomb.
With ammo crates you can keep "kraking"the warriors basically.
Aah, it is not for genestealers?
What do you mean they are like Rhino's almost?
Also Krak grenades weren't supposed to be used on vehicles? They do trash damage against them.
You can keep "fraging" the warriors too. But wait, weren't you talking about Hive Warrior? Dunno about Tyranid Warriors. I'm so noob. =/
The warriors have a lot of toughness like a Rhino.
So anything that's good vs a vehicle is also good vs them.
So what does Krak do what Frag can't?
Krak is trash against a vehicle as I said already!
krak has a higher AP than Frak and thus does a lot more damage than frag against high T targets.
AP? High T? Toughness?
And what kind of a video is that? Where you got the speech? The video is the one that you made or you just copied?
This psycho pony creeps me out.
1. Armor Penetration (AP), is the stat that measures a weapon's ability to punch through armor. For an example, while a chainsword can add a tooth augment to increase it's AP stat, a powered weapon will go through armor like a hot knife through butter.
For other weapon types, just their sheer amount of damage done is enough to strip armor. Such as a Heavy Bolter or an Autocannon.
Ironically, the damage tooth augment for a chainsword gives a higher AP stat than the AP one.
2. Toughness is the stat that makes it harder to penetrate armor in EC (I believe). However, it's little proof against powered weapons/fists, krak and melta grenades, exploding vehicles, heavy weapons, etc ...
A "High T" score, refers to how high your toughness stat is. In EC, the normal High T a player can achieve is either a +20 or +40.
Personally, toughness is a wasteful stat by now. It's mechanics need to be rewritten or removed from the game.