So this is what i personally would like to see as the title suggest no im not going to hate speech am i salty? a little yes im not afraid to admit to that but i think these are some really valid points oh p.s. im mainly an ork player just so things are clear! Light melee spam - Reduce leap distance a little or slow it down a smidge, Only saying this cause at the moment CSM and LSM with power swords or chain swords actually move further and faster the people sprinting away which i think is a little dumb (nearly catches eldar so yea....) Plasma cannon (yes we all knew this was coming) - no dont nerf 1 shot thats fine its a freaking Plasma cannon, but remove the normal shooting? cause its basically then a beefed up normal plasma gun DAMN YOU TECH PRIESTS Wave serpent - Ok so this one is a little weird for me, i dont mind being ran over hell its my own fault but when the wave serpent can move side ways and litterally the slightest touch kills you yea so i say only if your hit from the front or back should you die not the bloody sides :/ Melta guns - OK so this is also a big of a odd one, i know its a AV weapon so i dont mind it does lots of damage but 1 melta bomb and 1 beam from melta gun to kill a vehicle? just seems i dunno a bit off or weird dodge/jump - ok so your in melee and you guessed he would light spam and you DBASH and you think "YAY" but then he either jumps or rolls away and bam wasted duribility that really needs to be sorted especially when orks dbash animation are so long that anyone can get in up to 3 light melee hits almost Bolters - Standerd bolter just seems to weak atm really, and you can tell everyone else thinks so as all i see tacs using now are assault bolters, or the sniper one (cant remember the name now sorry) E.AXE - yes it needed nerfing im not denying that hell it's heavy attack was almost as fast as light attacks but i think they nerfed it too hard, just a slight speed increase on the heavy to bring it in line with plasma sword maybe or in between sword and CSM axes? (open to debate) MORE AV FOR THE DAMNED ORKS! - ok so this is the one that really gets me salty, orks KLAW got nerfed so no more leaps, unless the rhino is stood still and no one is around to stop you your ok, the rokkit seems lack luster for the damage it does, Orks lazcannon? well nah thats fine really but not the same as what everyone else has so please ADD MORE FOR THE ORKS or just buff it so it does more damage to Vehicles Well thats my rant over i know a lot might disagree or agree who knows but i like to think these would be fair changes really feel free to add some if you wish <3
Dodging the animation should reward you, otherwise classes like Banshee would get a severe nerf with this. Though you should not take durability damage from Dbashes. TBH the Dbash needs a rework.
what i mean by that is, when you successfully counter there hit with it the clang part if you will where you knock the weapon back thats when you should not be alowd to dodge/jump as its basically you being punished for getting it wrong would stop alot of the spamming and actually force people to think on there feet, would make melee alot more interesting
They should nerf auto-cannon, it kills people with 2 shots. Such bullshit. And take away abillity of chaos ground assault to capture points, or make LSM Tactical stronger, make bolter damage 50 and penetration 100, or Kraken bolts, or more health\armor\toughness increase. Orks are just fine, i play as Ork a lot, it is very enjoyable and a lot of fun! They are just okay.
I agree and disagree, Make bolters a little bit more damaging but more Pen as they are tech Armor piercing rounds but i agree with you on the auto cannon, yes keep damage high but i could get shot on my pinky twice and i go down it deffo needs a rework, or decrees the fire rate
Bolter is fine, the maps just don't always favor it. Stormbolter/Combibolter is used because it excels in spray and pray CQC.