Are they places where you stand until you gain control of them? Are they a whole region of the map where your kills add up and whoever kills the most enemies in the shortest possible time gains control of it? Are they NPC's? Players? Static objects that need to be destroyed? Is it a flag? *4 way Capture the flag seems legit* Is it... a nexus? Nevermind. Are they any of these things? Are they none of them? Are they... all of them? WHAT ARE THEY?!
It's a bird! It's a plane! No, no ...it's...a FLAG! To get on topic, I have understood that they will all be different. I suppose some of them will be like "capture the flag". An NPC as an objective also sounds good. Faction A wants him alive and everyone else tries to kill him, would make for a good gameplay ^^ As long as he would run into the bunker if enemies were coming instead of standing around waiting to get shot, that is.
CTF its in every game now, so its a big chance to get it here. Capture and hold will be nice or Atack/Def. Whatever the mode is I hope will be team oriented score system, not only K/D/A.
About as informative as is available atm. I know Miguel's talked about objectives vaguely in his presentation stuff but I'm trying to clean the house atm. Because I'm whipped P.s: Oh and from that interview they're actively looking at ways to prevent the zerg from being a major feature, sounds like kill farming and territory grab will only be effective if they serve a specific objective to me. Pester Steve ?
I imagine objectives similar to victory conditions in "Risk" (German: risiko) (The world conquer TT) each war council draws a random objective maybe something like: reduce the ork territories to 3 and keep them there for 24 hours just an example and if your faction manage to reach that objective then they get a victory point for this campaign and a new objective is drawn the campaign would end if a faction reaches 5 objectives and the other factions won't see which objectives a faction has only the war council of a faction can see the objectives of their faction edit: maybe it would be nice if all objectives of the other factions would be changed after 24h after a faction has managed to reach their objective this could then cause changes in the next campaign for example: the faction with the objective to reduce the orks to 3 territories has reached this objective in the next campaign the orks would have reduced starting territories this could end up very unique each campaign and would give the victory over a campaign a real meaning
the ork porn is basically a catalogue of choppas, dakka, and war gear XXX HUGE DAKKA & LARGE CHOPPAXXX in dis numer: DAT CHOPPA: a gallery with the best CHOPPA. how to become da warboss
Come now, Okoids, she is haaaawt: NSFW ? I don't know how your work feels about sweaty green floppy knockers