Well, large parts of many maps favour long range, too. Also, let's face it, the current (pre-today-patch) accuracy of the Reaper Launcher feels already more fitting the Orks than the Eldar.
I cant use the relic launcher I rolled from a chest anyways. I don't think it works properly. They need to fix the invisible walls in maps before I try.
BY GORK AN MORK THAAAAAAAAAAAAANK YOOOOUU!!!! happy ork noises* wait.... werez dah ork appearance gubbinz? :c we got nuffin new....
Aim for the head. Cap points, because everyone else is playing SH, Warlock, and HB so no one else can. (Every team needs token DAs)
So who comes through my screen and flails at my throat when i say Space marines are op 3 times? 99% i bet its a person with Njord in their name =D. Space marines are Op Space marines are Op Spaze marinz are Op
Stick to the faithful ShuriCat, install a Stabilizing Grip, buff your armor and armor regen speed, always aim for the head to fasten TTK, stay mobile, vault to disrupt the target's aim/DPM and abuse corners/doorways to trigger armor regen. You want the ammo pack for tense objective capture and grenades. If you are assaulted by a melee, try to parry, vault past them and run, drop grenades at your feet and try to get out of line of sight asap. A competent BolTac player at medium range or toughed up Shoota WILL out-DPM you, so pick your fights. The only players easy to kill are bad marines that stand still/full auto or come at you in a straigth line while spamming melee attack, everyone else can fight you toe to toe if they apply the same tactics mentionned above.