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The Ordo Malleus [OOC & Chars]

Discussion in 'Role Playing' started by Uriel1339, Aug 7, 2015.

  1. Uriel1339 Uriel1339 Lord of Posts

    FYI - The Long-Las NEEDS to use the hot-shot power pack to even operate the way it does.
    http://wh40k.lexicanum.com/wiki/Long-Las
    Also there is a Projectile-Based sniper rifle:
    http://wh40k.lexicanum.com/wiki/Sniper_rifle

    See Space Marine Sniper Rifle. I am sure there would be also an IG version of that - somewhere. (We just make one up if we have to :p)
  2. Saraph Midas Casavay Well-Known Member

    Digital long las. Put it into the knuckle of your middle finger.

    They won't expect that.
    Uriel1339 likes this.
  3. High Adept Zeth High_Adept_Zeth Arkhona Vanguard

    Ah...finally.Feast yer eyes upon this! :p

    Name: Hyspasian Zeth
    Age:62
    Class: Priorly - Techpriest of Logis Divisio,joined Ordo Malleus as a Techscorcist.

    Gear:
    Armor Type: Power Armor.
    - Body: Sicarian Battle Armor,usually employed by Ruststalkers.
    - Head: Hooded,engrafted with Enhanced Data-Tether instead of mouth,with bionical eyes.
    - Other: Mechadendrite harness with one of the mechadendrite tentacles being augmented with Prehensile Dataspike (four tentacles in total).
    -Enhanced exo-skeleton.
    -Thrice-blessed cognitive unit hardwired to his brain to bolster his already advanced cognitive abilities. (the unit itself is on back-side of his neck,trailing with cables to the back of his head.Completly hidden unless he takes away his robe.
    -Four data vaults hidden in the insides of his robes,for storing corrupt data or scrapcode.
    - Twenty Purity seals under his robe,vax-sealed to his Battle Armor.One for each time he resisted scrapcode attack.
    -Data-grams inscribed in obscure dialect of binary on the outside of his armor,smoothly glowing blue (under his robes).
    -Cog-Mechanicus necklace dangling from the loose silver chain around his neck.
    Weapons:
    - Primary Weapons: Arc Claw to his right arm.
    - Secondary Weapons: Gamma Pistol.
    - Grenades/Consumables: Vortex Grenade.
    - Special Item: None so far. (i got to progress without being too OP!)

    Statuses:
    - Mental:Cognitive Talented
    - Physical:Bionic Marine (duh!)
    - Past / Experiences:Theorist

    History:

    Born and raised on a frigid surface of a Mining World of Borst in the Calixis Sector,Segmentum Obscurus.
    Orphaned young,both of his parents (laborers) dying in a mining acident,afterwards he was taken by Techpriestian masters of Borst,destined to end up either an augmented laborer or a human auxilaria aboard one of the defence platforms.Luckily his advanced cognitive abilities were noticed and was quickly ushered into the ranks of Logis Techpriests and their byzzantine politics.Mechanicum infightings had no place in Hyspasian`s young,and analytical mind and he quickly took the seven thousand-questions test,donning the mantle of Techscorcist.As if favored by the Machine God himself,a Lord Dragon patroned him to Ordo Machinum,serving him (and various Inquisitors)ever since,for three decades,until his untimely death aboard the Broadsword Station above Titan,where his proper induction to Ordo Malleus begins.

    Looks:
    By wearing his voluminious,heavy looking rust-red robes,Hyspasian declares himself as a Techpriest,one of the Heralds of the Machine God.The robes have another purpose,as a guise,hiding the many techno-arcana Techscorcist has aquired over the three decades in His service.
    Under the hood,two bionic eyes shine...and if not for giant data-tether instead of his mouth he might have been considered handsome despite his age.Many wrinkles scarr the remains of his face and brow revealing a turbulent life,unprotected by the most-basic of all augmentations usually employed by most of the Techpriests.Emotion-dampeners.Four tentacles jut around his back,revealing his more inhuman side,poised to strike with laser precission.Those that spend time with the Techscorcist could usually feel the sense of calmness surrounding the Techscorcist,which is usually attributed by almost-ever humming intonations and cants of the Machine God,just barely out of hearing,on frequencies almost impossible for a unaugmented human to hear.

    NOTE:This is mosty...a fully fitted and able character designed for full combat or (if it is desired) non-combat roles at all.
  4. I will take a the "IG" Version of the projectile based sniper rifle please!
  5. High Adept Zeth High_Adept_Zeth Arkhona Vanguard


    The projectile based sniper rifle is less powerful then the Long-Las...just saying.An Imperial Guard,to my knowledge,are not able to use bolt-based Sniper Rifles.It was a problem I encountered when I RPed my Sniper Guardsmen.Ergo...Skitarius Ranger offers...much...much more flexibility in that manner. ;)
  6. im sure solid rounds are good against deamons and chaos marines :p
  7. That makes sense to me...alright fine, I'll do the long-las to avoid needing new lore, but with a flash suppressor to avoid revealing my position
  8. High Adept Zeth High_Adept_Zeth Arkhona Vanguard

    If you need a new lore on that....
    let me know....muhahaha

    @MetalDog4 (I added more info that might interest you mate...)

    Addendum:But if you really want to conceal your fire...Long-Las wont do mate...since it is essentially a beam of energy.Even if you conceal your position,the direction from which you are shooting will be revealed...as well as the energy reading...

    My proposition that would solve your problem,as your local-friendly High Adept?
    Needle Sniper Rifle.
    Gots the punch...and can be concealed and customized with ammo of YOUR desire:
    http://wh40k.lexicanum.com/wiki/Needler
    MetalDog4 likes this.
  9. Uriel1339 Uriel1339 Lord of Posts

    Before you discuss weapons in MY game. Ask me. First of all.

    Who said anything of BOLT SNIPER RIFLES?! Sniper Rifles use SOLID ammunition. Bolt rounds are a Solid ammunition, not all solid ammunitions are bolt weapons. Orks use solid shells too without being Bolters.

    Second. Las is even less efficient than solid rounds against Daemons. (In my opinion anyway).

    Third. Solid Shells at least can be blessed or replaced with special silver bullets and other stuff that could harm Daemons in different ways, even sanctified bullets or shells with holy water, etc. etc.

    Fourth. Needlers do not penetrate anything, to even make most of the time some effect you gotta hit skin. And even then it is usually only various drugs and what not - only really effective against mortals, not daemons.

    Fifth. Elaborating on available gear is fine - but don't make false assumptions of what has which sort of efficiency against various targets without consulting me - except if it's plasma. Because Plasma is effective against anything.

    EDIT:
    Sixth. Las weapons suck in rainy or very humid places and what not. Because water reflects light and cools the lasers temperature down, too. Therefore Las is only limited. It could even ignite crap if you have too much oxygen in atmosphere or stuff is too dry.
  10. Uriel1339 Uriel1339 Lord of Posts

    Your capabilities of a warrior will not go beyond the scions of the group. You are a 'Semi-Combat' role. You can fight, but no matter how much you try, you won't exceed any full-combatant. Except you survived a couple of missions vs. a newcomer.

    Just so you are aware of it.

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