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Temp increase of shields and health.

Discussion in 'Ask the Team' started by Abatos, Feb 27, 2016.

  1. Abatos Abatos Subordinate

    Would you guys be willing to increase shields and health by 25% each for a week?
  2. Ser DJ Hodor TheBurgerMeister Well-Known Member

    pleaseomgyesplease

    Seriously, just for a day or something, let it happen. Or put aside a seperate server where we can try it. Have a day or something where you buff shields by 20% then next day only buff health by 20% then next day buff both by 10-12%.

    Basically see where the sweet spot is cuz right now its garbage. ESPECIALLY with how delayed the Alpha servers are.
    Onomatopoetic likes this.
  3. I'd not mind a buff to the shields, as I've been recently testing the ground assault for SM's.

    The shield is not as good as the Nurgle's sheer health buff.
    1) the shield stuns you when the protection is gone.
    2) the nurgle can just slash while taking hits, where the shield has to stop slashing in order to defend.

    Something to put it on balance would be reasonably nice.

    PS: Why can nurgle ground assault units capture points, but marine ground assault cannot?

    Whats up with that?
  4. XavierLight XavierLight Well-Known Member

    Mark of Nurgle users are Tactical class, Ground Assaults are Assault class.
    cTravisty likes this.
  5. Well that's a bit silly. Especially when Mark of Nurgle is considerably more powerful when attacking points in general.
  6. XavierLight XavierLight Well-Known Member

    Mark of Nurgle will probably end up costing more points to take once the loadout system is complete. I think it currently replaces their consumable item, so it has that as a limitation and I wouldn't be surprised if the devs add something else as a penalty to balance it.

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