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Tell me what the most excessive VFX are!

Discussion in 'General Discussion' started by BrentEllison, Oct 11, 2016.

  1. Beskern Beskern Recruit

    By the Dark Gods the screen shaking! In the video in the back of the main site its awful. In game its even worse. A vehicle explodes on the other side of the zone and now I cant aim for 3 seconds.
  2. Senor Fuego SenorFuego Subordinate

    Mark of Khorne players' screen gets spammed with glow when a friendly caster attempts to heal using AoE (AoE healing for Mark of Tzeetch, Apothecaries/Wolf Priests, and Eldar ground AoE heal should still grant XP, by the way!)

    You may want to tone down what a Mark of Khorne user sees when a friendly caster is attempting to heal them? This can occur extremely often in PvE and near capture points in PvP.
  3. DjemoSRB Djemo-SRB Preacher

    Also theres a bug with the whole VFX that plays when a Sorcerer heals a MoK wearing CSM.

    If you heal them with Foul Regeneration, Hysterical Frenzy or Boon of Change that new fire-y Khorne mark effect appears on them. However if you try to heal them with the Flesh Circle it still makes them glow completely red with the placeholder effect from Warp Instability like it did before. So yeah, Flesh Circle is not giving the correct VFX on allies with MoK and is blinding the same with that oversized placeholder red glow.
  4. Ork Stormboy Rokkits have this incredible lens flare that's very distracting.

    Torias has the generators that are incredibly bright around C. The lamps at A were reduced in patch 1.0.10, but C still causes me to suffer.

    The red on the "hurt screen" can be toned down a bit. Combined with the sunrifle, it's very hard to see anything at all when you're hurt. (Unless that's intentional)

    I also vote that the sorcerer/warlock effects are a bit too bright.
    Kell likes this.
  5. duffmek duffmek Well-Known Member

    plasma balls... ability to see them? or is that server / lag ? sometimes i do / can get out of the way other times splat no show.... screen shake yes is a bit ott even for marines lol
  6. screenshaking in general (melee, explosions)
    screen cluttering up with blood and fuzz while taking damage needs to be lot less and gradually increase the more damage you take.
    incoming fire does not need to be a lightshow. (sunglasses needed)

    those three combined is overkill and not fun to deal with.
  7. Ork jump packs have a constant lenseflare on-screen which is very annoying
    Sleepylion, Kell, Wata and 1 other person like this.
  8. All the AoE timed grenades really mess with your focus. I get why you don't want them turned down but kudos for bringing it up.
    RazielHellscream, Zewks and Gazrick like this.
  9. All the weather and haze effects on some of the maps.

    Dust being raised with each step from a Space Marine.

    All the big burn marks from the Plasmajunkies that do nothing but lob plasma balls into a room.
  10. NurgleBurger NurgleBurger Steam Early Access

    Poison, I mean healing grenades. Every time I see the AoE effects of one, I keep thinking it is some new Nurgle spell I don't know about. The colour needs to be drastically changed. What happened to good ol' reds for normal healing?

    Also the MoN on the shoulder pad irks me a little due to it looking like it just has 3 plastic circles stuck on it. I'd love more of a decayed look to it like the mark was eating into the shoulder pad or 3 oozing holes or something sickly like that. With the talent the art guys have you must be able to come up with something better. :p
    Sumshine and RazielHellscream like this.

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