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Suggested Changes to Swooping Hawks and Fire Dragons

Discussion in 'Eldar' started by Data8671, Apr 29, 2018.

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  1. Don't give the Hawks ten of those immobilise nades,. Give them one, and only one- that way you can actually move your vehicles.
    And take away the double melta bomb from the Fire Dragons... It needs to happen

    Actually does anyone know how long on average a transport survives against each faction?
  2. Krayt Krayt Preacher

  3. It's a serious suggestion
  4. Krayt Krayt Preacher

    Katitof and Faeruin like this.
  5. Just because I want to have fun playing Eldar... And no be stuck in spawn or not able to get to other points.
  6. Krayt Krayt Preacher

    get a lascanon and get the job done then
  7. No... that will not stop a hawk and fire dragon, nor will it kill a wave serpent before it gets to you, and then there's probably a second one...
  8. Lady Rheeva Steam Early Access

    My suggestion would have been 5.
    As for the Melta-Bundle: its perfectly balanced now. No more One-shots.
  9. Still when playing Eldar Rhinos die very quickly compared to other factions... obviously not balanced.
  10. Lady Rheeva Steam Early Access

    Yeah and Serpents die just as fast to Lascannons. Seriously...how many times do we have to repeat this?
    Faeruin likes this.
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