Hey all, While new maps are shiny and cool and all, I feel like there’s some polish we should take care of. Big changes like balance stuff takes a while to work out, and big changes like new models are probably year long goals rather than month long ones. New skins on guns and slightly tweaked ‘elite guns’ are cool and all, but I feel like I’d prefer to see the devs release a few small patches more frequently with slightly better tweaks. So what are some small changes that wouldn’t take much work to implement? Here are a few of mine: — Roll animations shouldn’t be followed by a pause, and you shouldn’t have to crouch to cancel it. If I’m being shot running through open terrain and I have 2 stamina, I should be able to chain roll to cover. This would make stamina useful outside of close combat (as right now, I roll, then get lit up before I can roll again) — Carmine assault should have a higher attacker:defender ratio. LSM shouldn’t have ~100% win rate against eldar on any map (I’m LSM, so honestly I just feel it over advantages the defenders to much when you never lose). And no, a giant map of tactical suggestions doesn’t really help. The run distance between points and transport drop offs and objectives is too large to allow you to get more than a few pushes in, so you’re almost always forced to wait until they’re out of spawns to cap A. By then, your time leash is too large to get to B effectively. So either heighten the ratio, or change the number of tickets. — This is my opinion, but reapers shouldn’t be able to rapid fire one shot plasma. “But it’s telegraphed!” You say. I reply that if you’re playing at range, it really doesn’t matter. — AV should do less damage to infantry. There should be a vehicle specific buff to AV guns Don’t make challenges random, allow players to choose.This will allow new players to focus on one tree. Mid match so I’ll add more later.