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Patch Notes 1.8.10

Discussion in 'General Discussion' started by jbregg, May 31, 2018.

  1. jbregg jbregg Dev QA


    • Garrison – Dueling Zone full rework.

    • Garrison – New free fight zone by the end of the old broken bridge.

    • Garrison – Unique aspect for each faction in the grandstand watching the Dueling Zone.

    • XP rewards increased for Vehicle users and Finishing Enemies.

    • Modified Eldar vehicles driving behaviour especially the rotation speed.

    • 4 Unique skins for upcoming Campaign as rewards

    • Promethium Mine – Spawn locations reworked, an additional spawn has been added for Attackers and Defenders, Terrain has been modified to deny cross map sniping.

    • Carmine Ascent – Added additional flanks on Capture Point C. New bridge added to move transports closer to C to eliminate some of the running from B -> C.

    • Ammo Packs and Health Packs are now cooldown abilities. The 2x packs refill in half the time of the single pack.

    • Giving items to an ally is now 35% Faster.

    • Dire Avengers base armor stats increased from 75 -> 90.

    • Swooping Hawk fuel regeneration time increased from 3 Seconds to 9 Seconds.

    • Farseer’s Wrath now has its mod slots open.

    Bug Fixes:

    • Fixed a chunk of terrain which had an incorrect texture in Garrison.

    • Fixed Veteran Blood Angel eye lens color (from red to green).

    • Fixed Inquisition Helmet lens color for veterans (they were black).

    • Fixed incorrect golden trim color for all Company Shoulder when wearing Artificer Armor.

    • Fixed incorrect plain white edges on shoulders with Artificer Armor for all SM chapters and incorrect golden trim color for Apothecaries.

    • Fixed Kill Team Helmet (Inquisition) eye lens color for all SM chapters.

    • Fixed Step up issue on Promethium Mine A point.
  2. Horus Firskon Cipher

    Eh, did not increase the number of slots for characters:(
    Demon-Azrael likes this.
  3. Nostramo Born NostramoBorn Forum Beta Tester

    Thank you for continuing your work on this game, man. Can we view the skins now?
    Firskon likes this.
  4. jbregg jbregg Dev QA

    If you know where to find them you can for now, I'll be posting them in a few hours :).
    MolitvaVoina likes this.
  5. Great job! We see that 3 people can work just like the entire team in old days. I wonder wtf they were doing back then... :)
  6. AVP AndrVP Active Member

    Sily, RustyRake and PlagueMORTARION like this.
  7. -WCA-Vola Talron Moderator

    Look forward to testing out this patch on live. Thank you guys for the hard work.
  8. Lord Ravagerx Deadknight Well-Known Member

    wow garrison is now beautiful what the hell

    in the past i told you to make a bridge map and you waste it freaking garrison

    make a bridge map next, make it wider and add hiding areas, you will have a new map(good job)
  9. Tested things out for a few matches. The cooldown support items seem handy, it's nice to be able to pick up and boost a few folks back to health within a single life. Didn't get to play Prometheum mine nor have I got to Carmine C point, but what I saw I liked. Good job, devs! Keep it up!
  10. Konoko Konok0 Arch-Cardinal

    one day, 3 updates in the universe warhammer
    NostramoBorn likes this.

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