General • Garrison – Dueling Zone full rework. • Garrison – New free fight zone by the end of the old broken bridge. • Garrison – Unique aspect for each faction in the grandstand watching the Dueling Zone. • XP rewards increased for Vehicle users and Finishing Enemies. • Modified Eldar vehicles driving behaviour especially the rotation speed. • 4 Unique skins for upcoming Campaign as rewards • Promethium Mine – Spawn locations reworked, an additional spawn has been added for Attackers and Defenders, Terrain has been modified to deny cross map sniping. • Carmine Ascent – Added additional flanks on Capture Point C. New bridge added to move transports closer to C to eliminate some of the running from B -> C. • Ammo Packs and Health Packs are now cooldown abilities. The 2x packs refill in half the time of the single pack. • Giving items to an ally is now 35% Faster. • Dire Avengers base armor stats increased from 75 -> 90. • Swooping Hawk fuel regeneration time increased from 3 Seconds to 9 Seconds. • Farseer’s Wrath now has its mod slots open. Bug Fixes: • Fixed a chunk of terrain which had an incorrect texture in Garrison. • Fixed Veteran Blood Angel eye lens color (from red to green). • Fixed Inquisition Helmet lens color for veterans (they were black). • Fixed incorrect golden trim color for all Company Shoulder when wearing Artificer Armor. • Fixed incorrect plain white edges on shoulders with Artificer Armor for all SM chapters and incorrect golden trim color for Apothecaries. • Fixed Kill Team Helmet (Inquisition) eye lens color for all SM chapters. • Fixed Step up issue on Promethium Mine A point.