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Ork Ranged Playstyle

Discussion in 'Orks' started by Wolffe, Oct 4, 2014.

  1. Fireeye Fireeye Well-Known Member

    Now that's the spirit.

    Imho, the majority of Ork guns should work like shotguns, i.e. the closer the target is, the more hurt it receives. Of course this would make them worse when attacking targets in a distance, but if these targets attack in a huge blob (think of SMs fighting shoulder-to-shoulder), your average Big Shoota suddenly turns into an areal denial weapon. Just don't try to snipe individual targets with it.
    B1ackheart and Wolffe like this.
  2. GTCvDemios NoseNuggets Active Member

    Hmmm i could see where Orky weapons can jam at random intervals. Looted ones not so much. But then if there is an activated WWWAAAGGG action or something along the lines of that. It decreases that interval to nil. For a limited time. Makes orks stay together.
  3. na!! random frustration is always a bad idea
    make positive randomness instead cause random happiness is always fine ;3
    TheWiseDane and NoseNuggets like this.
  4. GTCvDemios NoseNuggets Active Member

    A very good point.
  5. Thuldarn Gaan_Cathal Well-Known Member

    Also, Ork Gunz should only jam if the Ork thinks they should jam. And a Real Ork only thinks 'more dakka'.
    NoseNuggets and Xeltan like this.
  6. Timaes Timmy88 Preacher

    Hand me a Kustom Mega-Blasta and a Kustom Force Field and I'll show ya how to do it.
    Tyranids and renato8881 like this.
  7. Just da noize of da gunz blowin da 'umies away is always funnay. Héhéhéhéhéhéhé
  8. Bernardus Relative Well-Known Member

    Ork weapon jamming or equipment failure would be hilarious.
    But then the devs would need to strengthen Orks significantly elsewhere. I'd really hate for something as enjoyable as that immersion to be a serious drawback without equal benefit elsewhere.
    I'm just dying to see what they actually have in store for Orks.
    Gottar_Krakdskull likes this.
  9. More_Dakka_by_Dabunny1.jpg
    This is Ork ranged combat in a nutshell. It can only get bigger, more destructive, and needlessly unreasonably loud.
    Gaan_Cathal likes this.
  10. WAAAAAGH! I like the idea and believe it would fit in nicely with the lore. Further expanding this idea could be a nice equalizer to make up for the Orks reduced aiming ability. Where SMs would require preserving ammo and taking accurate shots, mostly an Ork could lay what is seemed as a never ending barrage of bullets. The regeneration could be explained also by the Ork picking up ammo off of fallen Orks and SMs and loading it in their weapon even if it’s the wrong caliber, simply because the Ork believes it will work.

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