Those DM assets are beautiful, I look foward to seeing them ingame! Still... Warboss. I need a Warboss model.
The dawn of war 1 bodies are literal arch-backed apes, the Dark Millenium bodies are just very slouched orks.
That includes Nobs (Nob, Nob pro, Shoota Nob and Rokkit Nob) and the Boyz too (sluggas, shootas, shoota pros, rokkit boy slugga pros duel chain choppas, hard boyz with the shields.) They had a good foundation were they could put more into the Ork boy to differentiate it from other specializations Dawn of war 1 Ork models were way to un refined, low poly count from the technological limitations. Also we'll never know if the Dark millennium's Ork models would have had more refining, especially in the sense of it being a MMO ( different head types, same body type for all players) You have that mind set of the Boys "looking weedy" and "weak" only being they were mostly made to be fodder enemies in the Space marine game. Dark millennium art and model assets are also a good platform to start on a lot of concept art and T pose models But for now I'll be satisfied only until we see a Ork beta model or better
Space marine is like wolverine origins the movie....to me it never happened. In my mind I imagine a SM trying to solo an ork army, and then he dies when a group of them swarm him.