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New trailer for Mechwarrior 5 is out and THAT'S what a game should look like.

Discussion in 'Off-Topic Discussions' started by Zael, Jan 23, 2019.

  1. Zael Zael Well-Known Member


    - shrubbery
    - grass and marshland as ground
    - when hit, sparks and shrapnel fly
    - destructible buildings
    - flyers

    Oh, and this game is partially based on MWO, which has:
    - PvPvE with NPC-turrets
    - lakes and rivers so deep that you can hide underwater to sneak up on enemies
    - biomes that affect your weapons and playstyle
    - a fortress-mode where throwing bodies at the walls doesn't work
    - class-balancing by making all classes mandatory in a match and limited respawns for all classes
    - being spawned inside a NPC-dropship that then drops you onto the battlefield
    - NPC-dropships flying on preprogrammed routes that shoot at enemies with their turrets

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