I think it's time to part ways with EC as something I regularly play. I'll still check in from time to time. I open up the game this evening, and what do I find... 2 games. One of which is an 8(?) man bro stack doing their thing, and a one sided game on maggon where defenders didn't even have a chance. Oh and none of the weapon sounds were working properly. The game is in a bad state. The next update looks ok, another new map (unnecessary but welcome if it is good), some new weapon skins (admittedly very nice ones, that if I was certain I would continue with the game I might have bought), some re-balancing, and grenades finally being dealt with. But I think it won't help. Squads being reduced is- in my opinion- a bad decision that will only lead to boring games waiting around for a transport. No one want to play a game like that... Things that are in desperate need of attention are being completely ignored, Carmine C̶a̶m̶p̶s̶i̶t̶e Assent's unfinished state and massive balance issues for example. There is little to no communication between developers and players, this is incredibly frustrating as we have no clue what is happening with the game. We have heard nothing on steam workshop other than a few casual comments over it in discord, with information varying from complete awaiting GW approval to cancelled... What happened to cutting up maps for reuse? From what little scraps of information are available apparently it would not take very long at all to do... Why hasn't it been done? Instead of giving us yet another unneeded bolter skin, or another map from scratch (2 of which have been disasters- pro mine is playable now though) when cutting up maps will probably make more consistent and balanced maps in less time and with less effort, maybe focus on more important issues in the game. Seriously BLOP got a 5v5 mode made for them which a lot of players don't want that isn't even going to be in game any time soon because there is no button for it...... Everything just seems to be meant to frustrate players into quitting, to remove every drop of fun form the game, and not to improve what could be amazing. Honestly, despite the level of commitment that must be had to stay with this dying game, I feel that a lot of effort has gone into the wrong things. The only thing that I think is truly helpful to the game that is in the near future (discounting Steam Workshop, as we have heard nothing on that), is successor chapters, if done right. Goodbye Warhammer 40,000: Eternal Crusade. Zathral out.