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for the devs to read

Discussion in 'General Discussion' started by gantin, Apr 29, 2017.

  1. gantin Recruit

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    Alright devs I think there needs to be a system put in place, this was from last night anyone notice what the issue is? Took over 20 mins before this game started.

    Suggestion 2: Put some sort of lock on matches when they hit the 2 minute mark. Tired of joining a game only to see I have maybe a minute and a half before it ends.

    Just a random thrown in there, change the way supremacy works. In my opinion this game mode favors defenders way to much and anyone who has played this game for any length of time knows what tactic I'm talking about.

    Simple solution for that game mode, get rid of attacker and defender, make cap points neutral and have a progress bar for both teams.

    Just some issues/suggestions.
  2. Safreadis Safreadis Arkhona Vanguard

    There are a shitload of things that could use improving, fixing and stuff...

    Supremacy game modes could indeed see an improvement in having neutral points, but all this has been already discussed and thought. Thank you for your contribution anyway. I shall redirect you to this thread:
    http://forum.eternalcrusade.com/threads/maps-gamemodes-improvement-feedback.63490/

    Your foes were too cowardly to face you? Erh, I'm sorry, but I don't have a solution for that, nor does the devs.
    During campaigns, it was imaginated and suggested at one time that if one faction didn't put up a fight (decided to deliberately boycott), they would lose territory the longer the opposing faction players would stay in queue against them, representing the troops advancing without any resistance.
    BUT: that was speculated back in the day when we thought territory would matter in the campaign, it doesn't, since only wins (regardless of the faction faced) matter. So there is absolutely NO motivation for one faction to present a stopping force to another, since territories don't matter, and since you can't win a match if the match never starts.

    I'm guessing you are fairly new around here, so please take a seat. Throwing a pic at the devs on the forums yelling "THIS NEEDS TO BE FIXED! HERE, EASY FIXES!" doesn't work. Don't misread me, I'm not saying that's what you did, but the forums are more a place to discuss things among players, and probably point a few things out to the devs, but that's not a highway to fixes.

    That's also a great place if you want to harvest salt.
    Niothewarlock likes this.
  3. Chuffy Chuffster Deacon

    That was harsh but polite (or polite but harsh) @Safreadis also that's probably not the best thread to forward them to for giving feedback, although it does contain some useful info.

    The only thing I would take issue with is the thread title, everything else @gantin raises is legit. Even if old hands here have read/written/thought/experienced exactly the same thing many times over.

    The devs can't mandate player behaviour, however the environment that allowed that match to occur is all on them.

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