https://www.bhvr.com/announcement_deathgarden/ “We are proud to finally reveal our next game, DEATHGARDEN.” said David Osborne, VP Product at BHVR Digital. “We embrace the challenge of asymmetrical gameplay and the unique moments it provides, drawing players and viewers into the experience. Playing with your team to overcome an unrelenting threat hell-bent on stopping you isn’t just fun to play, it’s really engaging to watch.” http://www.deathgardengame.com/ Set in the near future, Deathgarden is a competitive asymmetric action game where one overpowered hunter needs to hunt down 5 agile runners, whom are trying to complete objectives as a team. Each map is procedurally generated within the ‘Garden’, an arena-like complex where runners willingly enter to compete against the champion hunter. View: https://www.youtube.com/watch?v=qFM29zfdSSg - asymmetric balancing - trees, foliage - climbing walls - mines - AI-turrets Once Deathgarden is out, it will be so much easier to convince bE to fund EC or to convince new players to join EC.