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big shootas

Discussion in 'Orks' started by Dakiaris, Sep 28, 2015.

  1. Dakiaris Dakiaris Curator

    I'm curious how they will be implemented. While big shootas are usually on vehicles they are usable by normal shoota infantry though it costs them quiet a bit.

    I hope we get them, the easy difference between them is the standard shoota is more accurate and gives more flexibility with your loadout while the big shoota would hit harder shoot faster but have a lot of recoil and eat up a good chunk of loadout points.

    Anyway we know they plan to have normal shootas and combi weapons the odd absence of big shootas has me questioning this.



    Also on a side note that is a unrelated topic... With the change to Unreal engine 4 they shouldn't have a issue adding in burnas as the engine supports some nice flame spewing effects. Anyone know if they stated about weather we'll have them or not because I love me some burnas.
  2. 'EadThwacka Im_a_Turtle Arkhona Vanguard

    You talking about those big shoulder mounted shootas that have like 3 belts of ammo feeding into it? I'm sure they'll make it alot like the Dawn of War 2 deployable MG emplacement shootas that take like 2 seconds to deploy and then fill an area with a ton of dakka.

    I support your thing about the burnas. I'd be psyched if they added actual flame throwers.
  3. Dakiaris Dakiaris Curator

    No those would be Deffguns. I'm talking about big shootas... Think of it like a normal shoota would be a normal assault rifle while the big shoota is more along the lines of a LMG while the deff gun is a HMG. You can see what I mean on the http://wh40k.lexicanum.com/wiki/Ork_Weaponry_(List) page which explains a bit.

    I would like to see big shootas or snazzguns usable on shoota boys but idk if they'll even be in game... There's a chance they'll leave out both big shootas and snazzguns in favor of just doing standard shoota and deff gun to act as a mirror to the LSM/CSM bolter/heavy bolter.

    They confirmed that we'll have combi shootas though so there's always a chance.

    I figured they could have them all in game and they would just use a varying amount of loadout points so to balance them out.

    If you're a bf 3/4 player think of it like the difference between assault rifles , battle rifles and LMGs.
  4. The heavy bolters of the Ork world.
    Just less damage & more Rate of Fire.
    unstable likes this.
  5. Rikamar Rikamar Well-Known Member

    Big shootas would make sense so of course they'd have them. "act as a mirror" isn't a good enough reason not to have them in my opinion. It's a signature weapon to the orks and asymmetry is a thing. We want the factions to play differently. I figured they'd be more range savvy than standard shootas with the longer barrel. Sorta performing similar to a drum magazine Hvy Bolter while the Deffgun is the faction equivalent to the belt fed version. The difference in this being the deffgun is used by the 'eavy class & the Big shoota used by the shoota boy class + whatever mechanics come with them such as naturally bigger magazines and different firing patterns ie LMG compared to an AR. I think only the deffgun should cause suppression though.

    Lexicanum also has the Iron Sight Shoota in the RTS currently on their Big Shoota page. The size of it in the picture seems like a big shoota to me but description says shoota. Though we know the descriptions and stuff of things in the store do need updating.
    [​IMG]

    Personally I'm satisfied with a deffgun or big shoota. Looking at snazzguns, I'm not sure what to make of them. They look like guns merged with other guns via ork shenanigans with combi-weapons mixed in and sharp objects too. I want one.
    1. Elite only weapons?
    2. Or need Ork equivalent to Veteran in order to use it or be efficient with their cost other wise you're just an ork with a, well, a snazzy gun and not much else (another post with info on veterancy system here go down to "Chosen" in bold.).
    3. Or B2P orks can use snazzguns while F2W orks use shootas?
    Gotta have them in some way yeah because those are as orky as guns get plus I luv da dakka. I just can't figure out how they'd fit in with the other guns around.

    These were on lexicanum:
    • More Dakka - Some Snazzguns have more barrels, scopes and ammo belts then others, allowing them to fire more bullets per second
      • So similar to a storm bolter and/or shoota with 2 different swappable zoom levels? (ie 2x zoom + 4x zoom. Can swap to either via holding the gun differently or have a flip up scope as seen in other games)
    • Shootier - Other Snazzguns have bigger barrels and much more powerful ammunition, so each shot becomes much more deadly
      • A shoota variant with special ammo similar to a sternguard bolter? (based on this here sounds like anyone at any time with applicable guns can switch ammo types)
    • Blasta - Really expensive Snazzguns fire crackling energy bolts instead of bullets, which makes them even more unpredictable and even dangerous to use but much more armour-piercing as well
      • So basically plasma guns?

    Do Orks even have a Battle Rifle/DMR type of gun?

    ----
    For burnas and flamers in general the engine is definitely capable of the visuals (just look at the environment in some livestreams) it's just a matter of balancing that type of weapon and processing all those who choose to use them, which I think is what Planetside 2 had issues with and they only had it on their MAXs. Last we heard about them from the devs was that they would get around to testing it eventually, same with any other weapon, and that's part of why Salamanders weren't part of the LSM 5th sub-faction vote, they weren't sure at that point in time they could implement flamers properly. Mechanics wise the LSM Plasma pistol, Deathwish, sounds like it has a "flamer" type of spray firing mode. The Ork plasma gun, Splash Burna, too though that could also be interpreted as shooting globs of plasma. No idea.
  6. An Ork DMR?

    With a burst fire instead of a continues spray of Dakka?

    A DMR would be useful if you want to

    A) Conserve Ammo

    B) You want to be as accurate as possible

    Orks don't care about either of these concepts, Orks want to fire as much Dakka as they can all at once if they could

    Now is there a looted DMR esque weapon, possibly. Will Blood Axes get a kick out of a DMR, maybe. Do Mekz make random shit that may or may not work, sometimes

    So not saying it can't or doesn't already exist, I'm saying it doesn't seem like the type of Dakka the average Ork would carry around or appreciate

    So if they do exist, they'd be incredibly rare and only used mainly by Blood Axes who would appreciate the qualities of a DMR that most Orks would scoff at.
  7. Rikamar Rikamar Well-Known Member

    Ah right.
    "looted DMR esque" I remembered the relic item in RTS for Orks, Looted 'umie Bolter:

    "Superior craftsmanship makes this weapon more accurate than an normal Ork shoota, but a lack of care and maintenance have reduced the impact of the firepower somewhat." ​

    There will be in-game ways to get the equivalent stats of RTS weapons (said here Question 10 in forum Q&A Answers Compilation Thread). Now just how much accuracy does "more accurate" entail.
  8. Probably less spread if I was to guess

    Possibly less damage drop off

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