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Before the release only a month. Orks in the balance?

Discussion in 'Orks' started by Mass, Aug 25, 2016.

  1. What? Due to the fact that you won a couple of times for the orks, we no longer need to give the claw and the counterpart of anti-tank weapons ? I'm talking about balance you know?
    If you want to tell us "so well." I would have looked at you if we played the nob and you Imperial guards. And we said, "you do so well"
  2. Andraina Andraina Curator

    Oy, aint dat howz da Orks are supposta fite?
  3. Lootmasta Kaptin_Pokkets Arkhona Vanguard

    Teknikally it'z how we'z ALL suppozed ta fight, but good luck when da boyz ain't talkin' to each uvva.
  4. Morkrazz'l Rokstompa Tenevhrael Arkhona Vanguard

    Orks are not even remotely as bad as you make it out to be, I've won the majority of the games I've played as them and this has been due to the horde being coordinated and tactical and not due to any one player winning the game for them. They seem to have a slight predilection for being Defensive and with their Plasma/Dakka Deffguns being one of the best "balanced" weapons in the game they seem to be better at range than melee, which I would definitely agree is hugely odd for the Orks in general.

    Also yes Da Lead Belchaz won Harkus on attack, but that was due to some really simple tactical stuff like "take out the Quadguns" "Stormboyz harass the shooters on the walls" even PUGs can manage that simple level of tactics (Don't tell our bosses that I said their tactics were simple, they'll krump me). In short, maybe git gud (joking) and/or play smart before ranting about how terribly underpowered and unplayable a race we supposedly are.

    We for sure aren't as good as Space Marines, but our deficiencies are nothing that smart play and tactics can't make up for and I'd say the majority of our low-points boil down to some badly statted weaponry, (Shoota, Big Shoota, Rokkit Launcha I'm looking at you) some survivability issues (which may be made up for with the supposed decrease in spawn time) and I'd say a good buff, but not necessarily a low-point which needs to be fixed would be making their move speed somewhere in between Eldar and Space Marines.
    RJ77, SneakyGit and Kaptin_Pokkets like this.
  5. Okay, Penguin is playing on that map right now, it IS Black Bolt. Still no idea why we could spawn a Siege Tank on that map though.
  6. RageScreama RageScreama Well-Known Member

    Instead you should be asking why CAN'T we spawn more of them or gargantz!
    Kaptin_Pokkets and BrotherShrimp like this.
  7. Oh so the Ork ordnance is on Black Bolt?

    Why the hell isn't it on Harkus where it matters? o_O Lol
    Brother-Bardiel likes this.
  8. RageScreama RageScreama Well-Known Member

    Da big mek got confused iz all!

    Also it would have been awesome if orks had gotten a stompa or a mega dread as their door buster. All the wasted or missed opportunities for orks...so sad. Next time game devs should make orks FIRST and leave the SM for last.
  9. Nah, the outrage from the SM/CSM fans about Orks getting a dread before them would create a new Chaos God.
    thantrus likes this.
  10. RageScreama RageScreama Well-Known Member

    It would be a proper orky green as well from all that jealousy. Neragious! The chaos god of jealousy,greed, and cheating!
    thantrus likes this.

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