alright, so you just started playing EC, and more surprisingly, found your way to this forum purposely to find out what the hell you should do, you are already head-and-shoulders above most players. now, my name is unimportent, but you may refer to me as Deff Boy, I am a Nob(officer) within the ork guild DLB, a guild name which probably means nothing to you as a new player BUT MOVING ON. I have over 982 hours put into this game, and have made a habit of trying out most new gear extensively, having hit rank 6 a year or two ago. suffice to say i like to think i know what i am talking about. but if any other people who think they know what the hell they are doing wants to add to this, be my guest. now, i am basically covering the basics here, so please if you want advanced tactics look elsewhere. 1: Squads (A): so you clicked battle now, magical. now you join a game, when you join a game, you will find a minimap on the top left of your screen, this is important later. What is important NOW is the name list under it, you will see the squad names, which follow the standard militant conventions of alpha, bravo, charlie and so on. Now the game will likely lump you in with 4 other gits, so first thing you should do is click change squad, do this by pressing escape, then change squad. this will bring up a list of squads in-game, join the one with the most players in it, why? efficiency. squads all use the same transport vehicle, you cant spawn from another one, the APC your squad uses takes away from a global "pool" of vehicles you can have at any given time, these vehicle "spawns" recharge over time, but if you lose too many too quickly, your shit out of luck pulling a new one, as you have to wait for another to be available. having a squad that is max'd out at ten is far preferable to say, two squads of 4 and one of 2. because all these squads will pull their own transport vehicle from the pool, meaning 3 APC's used instead of just one, meaning only two people use a transport, while two other transports only have 4 people each, meaning they can be easilly overwhelmed and destroyed by the enemy, leaving you with no transports. instead, if you have a squad of ten, you can use just ONE transport, and have a full team spawning from said apc, making it harder to repel you and destroy the vehicle AND IF IT DIES ANYWAY... you can afford to pull another, as you'll have only used one, not three.