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Are they gutting Orks on UAT?

Discussion in 'Orks' started by Valnak, Dec 8, 2016.

  1. Quag Quag Active Member

    Think I can't bring my self to start the game atm...
    Wiawyr and Valnak like this.
  2. Valnak Valnak Nickname Change

  3. Laanshor Laanshor Well-Known Member

    1400 dmg for a direct hit. 300 in a 6m blast around it.
    Whitefox550 and Kaptin_Pokkets like this.
  4. Whitefox550 Whitefox550 Well-Known Member

    I stand with @Laanshor on this. Lot of rage going through the forum over numbers without actual knowledge.
  5. Valentine Iyan Firebrand

    You all wanna play stellaris wiff me? =D
  6. Cydonia Cydonia Well-Known Member

    Just remove Orks and Eldar and put us out of our misery already. Rename the game Space Marine 2.
    BrotherShrimp likes this.
  7. RageScreama RageScreama Well-Known Member

    See you cant remove orks! That was the cannon fodder in the first game. Whats a powerfantasy without being able to just wade through an entire army solo while lifestealing off melee like some kind of crazy khornate blood drinking daemon.

    I mean Master chief would probably shit himself if he was shown footage of a guy doing what you did in space marine and was told that guy was coming at him. And tbh I think master chief lore wise is actually supposed to be more dangerous than a sm.
    Galen likes this.
  8. I'm actually curious how good the chances of getting a direct kill-hit with a Rokkit Launcha are.
    Because last I checked, outside of face-to-face range, it was very much up to sheer luck.


    .. is that game actually any good? Been watching it but worrying that it's as Paradox games have been for me, with every other faction permanently hating me from the beginning and never changing, and every single member of my own faction just waiting for me to do any single action so they can rebel and magically spawn armies beyond understanding.
    Whitefox550 likes this.
  9. Whitefox550 Whitefox550 Well-Known Member

    On a personal side I'm actually kind of worried. If UAT holds up and you need to make an actual hit to kill then ork rokkit may be over outside of tank hunting.

    But as I said elsewhere there's a lot of variance in the AoE application. I find it hard to believe that the intent is for partial damage from hitting the ground directly beneath their feet. Even if that is the case the ork shoota is in my opinion the best base shooter weapon on a capping class, there's no reason orks can't adjust and overcome. It's nice to see so much AT on the field at once, but if it's not actually being used for tank hunting then maybe it does need an adjustment (adjustment means nerf, but nicely).
  10. If this is true then firstly orks need burnas or some option to take out vehicles . I only roll a rokiit launcher to take down vehicles otherwise it gets me killed and my team and I'm one of the better users.

    If it gets nerfed before you implement another option for us you pretty much will kill off any hope the orks have of winning.

    We need AV why do you not listen to us?
    Mongobeef and Rokdakgut-rippa like this.

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