Background Image

Anyone else see a rise in klaw problems?

Discussion in 'Orks' started by RageScreama, Oct 28, 2016.

  1. Gazrick Gazrick Well-Known Member

    I love you too man! :rolleyes:
  2. Aceryl Aceryl Menial

    I use klaw aswell.

    Even though i'm chaos main. I have to aggree with you guys.
    The choppa crap was abused too much sure,

    But how things are now...is not good either.
    I've noticed problems with orcs D-Bash ofc....fast atacks not beeing that fast....it has like 1 second delay as if the orc was thinking about atacking...imagine that.

    And the klaw...even though i use it. It's not reliable currently, mostly because you are limited to fast atacks...so it's easely d-bashable, as power atacks take an eternity to deliver...even a tank as time to go away from the Klaw. Lounge distances seem to short as well. Maybe orc phisionomy or something...but it seems they cover a great ARC, but not much distance...making it easier to avoid than usual.

    The rest of the melee weapons, i don't notice any problems, aside the D-Bash missing. Or sometimes the D-Bash getting those "taunt" indicators above your head as it was itnerrupted ...by a fast atack. Something fishy is going on there.

    They went from 100- to 0....instead of sticking to 50
  3. Gobteefz still findz plenty of gitz ta krump when he flyz around wit 'is gud ol krumpin' klaw.
  4. Aceryl Aceryl Menial

    I like the Klaw.

    But without a 100% working d-Bash, you don't have time to power atack in close combat.
    And if you don't have time to power atack...they know you'll use quick atacks...so you are easely countered at least in 1v1 fights.

    It's much easier to use a power fist...because Dbash works better there.
    Also power fist power atack...seems to be a bit quicker than the klaws'
  5. Senor Fuego SenorFuego Subordinate

    I played about 5 matches with the Klaw last night and tore things up. Not sure what you're experiencing, but it feels just the same as it has since they fixed the super-dash. Was top melee kills for the team on a Slugga Boy using it and a Sparky Dakka Slugga.

    There is only one 'problem' with the Klaw...it's power attack wind-up takes longer than the Space Marine's Power Fist. We can release ours instantly while theirs has a 1-2 second 'release' animation, but in combat it makes it useless unless you have a very large window of opportunity (unlike Space Marine's strong attack wind-up).
  6. RageScreama RageScreama Well-Known Member

    Revive!!! Only because I am seeing all these problems again. D bashes against fast attacks leaving me stunned instead, sprint attacks fizzling leaving me not attacking in the hunched position, power attacks not clanging when they have already done the whole wind up....
  7. Razmirth Razmirth Subordinate

    Why, I'z Wuz flyin 'round dem space mareenz fortruss today wif me klaw. Almost shed me an orky tear ta see dem humies fly off da balcony when I zogged em gud. Dey neva saw me comin!! I Wuz all sneaky like...
  8. Heavy klaw attacks to the back never get old! *sniff*
  9. RageScreama RageScreama Well-Known Member

    Thats the one thing that keeps people comin back to klaw I think. Nothing quite like sneaking up on someone with your klaw raised ready to clobber them.
  10. b0ink7 Recruit

    The claw should be superior to the powerfist in fast attacks (same speed, longer lunge) but something is off..

    I attacked a heavy standing still with a fast attack and he took no damage so i decided to put on recording to try and recapture such a moment, didn't take me too long.


    View: https://www.youtube.com/watch?v=Y1cbLIQ9H0o&feature=youtu.be

Share This Page