Bretheren! Just wondering if anyone was planning on playing an Altansarian Eldar (I know I am)! And if anyone would be interested in starting a clan!
Ah, Altansar, the errant brethren. A riddle wrapped in a mystery inside an Enigma, covered in complete impossibility.What else do you call a craftworld that, more than ten millenia after the Fall, comes out of the Eye of Terror itself, and almost immediately sets for space every other craftworld gives a wide berth to? Great would be the honor of any path-finder who can uncover the secrets of just what happened in Altansar's past... whether it one of the greatest accomplishments of the Eldar race or one of its deepest shames. For how but for the permission of the Great Enemy could such a thing be?
Not sure if you are gonna be able to play as Altansarian, confirmed craftworlds are Bielt-tan, Iyanden, Ulthwé and Saim-hann, there will be a vote for a fith craftworld whenever the devs decide it. Anyway welcome to the forums, is nice to see more eldar around.
Ha! I was wondering if I'm going to be the only fan of Altansar Eldar here. I even started collecting them, not so long ago. It is a shame that our mighty leader is not very viable in the wargame and that he's made of finecast We have to get together and vote for our craftworld when the time comes
Well, it's one of the minor craftworlds, but they usually get more codex lore since the Phoenix Lord, Maugan Ra is our ruler! When they Eye of Terror was created, Altansar got sucked in and floated in the warp for a few thousand years. Then, during one of the Abaddon's crusades Maugan came back, rescued his craftworld and used it in the war against the forces of the Great Enemy. And since Maugan Ra is our ruler, the Aspect of the Dark Reaper is much more common on our craftworld.
Seems interesting Is there any novel or short-story that could tell me more about Altansar and Mangan Ra?
I think they were in some Deathwatch novel, but I've never seen it, and it's not sold anymore. Most of the lore I get from the TT codex. And this... they are one of the most mysterious and distrusted craftworlds, so I don't think they will ever be getting much more lore.
Altansar is presumed to be heavy on guardians, as their unique situation would likely require the mobilization of all the craftworld's manpower in order to survive. That, and/or extremely capable and careful psykers. Personally, I have the rather cynical idea the whole concept was spun out of whole cloth to throw the Eldar players a bone after the rather... dubious outcome of the Eye of Terror campaign, and not remembered too fondly back at GW central, so they aren't too keen on developing it much since. Now, I wasn't around for that campaign and GW closed the site with the stats, but from what I've been able to get together, this was the campaign where the Chaos command got how influence was calculated and played the system so hard GW had to reveal the calculations for the IoM to have a sporting chance. The Eldar got one of the better performances of the Order factions, got the Webway completely clean (due partly to Chaos players voting to leave Ahriman with his pet project and go for smurfing CADIA) and after their "fluff" objetives were generally secure-ish helped the IoM hold on. End result: Chaos had a lot of wins on the ground, but the IoM held somewhat due to dominance in space lines. Incidentally, they got a big Eldar-related card that multiplied Eldar contributions to the order pool, iirc on the Cadia front (the major front at the time anyway). Guess what the card had to prompt the Eldar to go on a rampage like that: Big Daddy Eldrad bit the bullet. Feeling the irony yet? The thing is, the Imperium didn't lose anyone major, Ahriman not only lived but got a pat on the back despite Chaos players ditching his webway campaign to get Cadia, and the reward for Eldar players doing relatively well was their biggest named NPC getting a tete-a-tete with Big S. Now, you might imagine that wouldn't go very well, so Eldar also got a base on a crone world that hasn't been mentioned since and Maugy Sue pulled his home crafworld (somehow preserved) from the Eye of Teror - which sounded a lot better before 5E codices had several killed crafworlds in order to have something about a minor SM chapter or a unique zoanthrope. So yeah, my guess is Altansar was a necessary excuse so Eldar players don't call BS on the whole thing and get lost en masse. I could be wrong on that, though .
Indeed. It's always another craftworld lost to some new named character from another team, or yet another Avatar curbstomped to prove the new independent character is a boss. For once we actually gained a craftworld, and technically Eldrad got primarch'd because of the whole 'Eldrad's proxy soulstones still show his soul isn't completely dead'. He's only mostly dead...and now he's just hanging out with the primarchs stuck in the warp.