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All 3 stims at once?

Discussion in 'Space Marines' started by GrazewoundZeroLow, May 16, 2018.

  1. Good evening.

    According to an Apothecary guide on Steam, if you unlock all 3 stims you'll be able to use all 3 stims on a player with F. Is this true?

    I can't find anything to support this, and if true, would make LSM Apothecaries damn OP.

    Thank you for your time and consideration.
  2. 0strum 0strum Arkhona Vanguard

    Apothecaries have two slots for support:

    Slot 1, for Narthecium Vials:
    • normal Narthecium Vials, available from the start, full heal and subsequent HOT
    • unlock a, abiding Vials, which grant full healing and a longer HOT
    • unlock b, protective Vials which increase the patient's toughness instead of HOT
    • unlock c, adrenaline Vials, which increase the patient's melee damage
    Slot 2, for cooldown-based area healing:
    • unlock a, Apothecary Beacon, persistent area heal on a cooldown
    • unlock b, healing grenade which grants a HOT to any player in the area and stays with them
    • unlock c, abiding Beacon, which lasts longer than the first one

    Unlocking the stuff simply lets you pick from an increasing variety of items, the effects are not cumulative, they are alternatives.
    GrazewoundZeroLow likes this.
  3. Thank you.

    Now I know the guide on steam is utter BS.
  4. Krayt Krayt Preacher

    you can get the 3 buffs at the same time on one marine but you need 3 apoths for that
    Naraku, 0strum and GrazewoundZeroLow like this.

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