Premise Agents Temporalis: A genre-bending VMMORPG where the players are part of a special group of soldier. The Agents Temporalis, a taskforce created to protect the timeline from the time-travelling Temporals, an alien race hoping to colonize Aurastia for themselves. The Temporals travel into the past to change history to weaken the Aurans in the war that is happening in the current time. The Players will be a small group of friends who play the game together, knowing each other in RL. Even though it is an MMO, each player or group has their own instance of each would, with the Nexus being the place to meet, group, and trade. Times Bronze Age (Ancient Rome ) Feudal Age (Medieval Europe) Powder Age (Colonial America) Steam Age (Industrial Revolution) Network Age (Modern Times) Cyber Age (Cyberpunk [Matrix/Robocop Tech]) Ascension Age (Medium-tech Sci Fi) Nexus (High-tech Sci Fi) Combat/Mechanics During all direct combat scenarios and actions against the enemy will have overall structure from me but the details will be up to the players (i.e. I'll write something like "you can kill three guys, or two and strike at the mini boss" or the such, and allow the player to improvise how he kills them). If players would like to take some sort of direct action not offered, simply run it by me in I'll give you the possible results of that action. Mooks (Untitled enemies) Are able to be killed to the number given. Titled enemies, {Elites ; Minibosses ; Bosses ; Megabosses} Are all enemies that you must post strikes for, rather than outright killing them. Your characters can also take wounds. Wounds will work with light, medium and heavy. LIGHT- Doesn't really affect you. From minor paint scratches to shallow cuts and bullet grazes, stuff like that make a Light wound. You can take these in your combat post if you wish. May or may not make later wounds easier to take/more severe. When I give them to you, you must emote (write them out) them in your post, and they must fit the situation that gave you the wound MEDIUM - Affects your combat capabilities in some way. There are 3 terms I sometimes use. Given during my posts, and must be emoted in the same way as Lights. Light-Medium means that it isn't really bad. Perhaps crushed chest armor (makes chest more vulnerable) Medium is the base. From crushed armor to a severed limb, most anything goes. Middle of the road may be a cut leg muscle that makes you slower to move. Medium-Heavy Are bad. Severed limbs are the topmost example. HEAVY- Wounds that severely damage your character to the point that it hurts too much to move, or is just completely impossible. These are allocated and emoted by me, so you needn't worry about having to be fair with these. Executions can happen if you aren't rescued (either by all enemies around you getting killed or wrapped up in combat, someone dragging you to safety, or someone shielding you with their body. Gambits are high-risk, high-reward maneuvers that can turn the tide of battle if successful, or seriously hinder you is they don't work. There are missions that you can accept from the nexus to gain rewards and experience. The party would be allowed 3 deaths a mission/hunting trip before being kicked out and penalised with the fourth. Or you could make an Iron-Man character. Iron-Man characters gain more/better rewards, level faster, etc... but have permadeath, so one death and you lose that character. Equipment/Classes Most types of weapons, including swords, axes, bows, guns, polearms, etc. Armors From fastest to Strongest: Speed Armor, Flight Armor, Fight Armor, Tank Armor The look of the equipment will be chosen by the player {For swords: [Feudal Style (European Longsword)" "Feudal Style (Asian Katana)" "Sci-Fi Style (Plasma Blade)" Etc.]} in order to personalize the character, the skin being the same no matter what time they go into. The weapon and armor stats would be influenced by which materials are used to create it. Frontline (Causes most damage) [Fight Armor] Tank (Can take most damage) [Tank Armor] Ranged (Causes most precisely damage & best crit. hitter) [Flight Armor] Supporter (Healing & Buffs) [Speed Armor] And each class will branch in 2 talent trees. Frontline into full-attack DPS (dual-wield or two-handed) or Cavalry (gets a battle-mount) Tank into Mobile Fortress (1H weapon + Tower Shield; or Tower Shield two-handed) or Balanced (1H weapon + Shield) Ranged into Gunner (Bow & Arrow, automatic weapons, etc.) or Destroyer (Crossbow, Missiles, Sniper Rifles, etc.) Supporter into Bio-Engineer (heals ppl, also has poison stuff and stim-packs) or Robotics (set up automated turrets, other traps and use other technologies such as mobile stealth fields, shield generators, etc.) Characters IRL Character Name- Age- Gender- Looks- Personality- History- In-Game Character Name- Age- Gender- Looks- Class- Equipment- IC thread
I'm going to reserve this post for a Character sheet and say I'll be taking a support role while typing up my gal.
Most important edit: IRON MAN MODE! IRL Character Name - Wolfgang Steinmeyer Age - 22 Gender - Male. Looks - Brown eyes, dark brown hair - typical German. Personality - Everything has to be efficient and high quality, through and through a stereotypical German. History - German Immigrant to the USA (huzzah!), currently enrolled in college, doing a Bachelor of Science in Database Management, while working as Freelance Website Designer. In-Game Character Name - Blizzard Wolf (yes @Casavay I did that) Age - 25 Gender - Male Looks - Dark-Blue haired fella with ice-blue eyes, looks like every cool Anime character ever made. Class - Ranged Equipment - Crossbow | Skin: Prehistoric (Dinosaur/Dragon stuffz) (I want ze Panzerschreck, eventually) Because I forgot pic of crossbow... Reference: (just imagine it's a crossbow) Armor Reference - Armor itself: Armor Reference - Flight Part (aka Wings):
IRL Character Name – Persefoni Sarah Franklin Age – 21 Gender – Female Looks – A blue-haired (naturally dark brown) and brown-eyed woman that could be called 'scene' (Just... don't do it in front of her), Persefoni possesses a healthy olive complexion, and is quite tall, standing well over six feet in height without being lanky; instead, she possesses a svelte form. Usually, one would find her wearing a t-shirt and jeans, with little accessoirisation beyond a number of piercings and tattoos. Personality – A person both compassionate and passionate, Persefoni possesses a sharp mind and the calm collectedness to stress it. When she takes an interest in something, she follows it to the bloody end, and makes it a point to always be emotionally available to her friends. Even though she might occasionally snark, it seems at times that she's incapable of disliking people or being even mildly irritated by them. History – Persefoni was adopted at a young age. At a very young age. So young, in fact, that she lacked a name when she was orphaned. This is not a source of pain for her, however, since she was adopted very soon, by a very loving couple. What does cause her pain is that the two Americans immediately latched onto the fact that her biological parents were Greek immigrants, and stuck her with the Greekest name they could find – Persefoni, which, while valid, is a name she is ashamed of and finds gratuitious and silly. In spite of this, she was quite happy growing up, and is currently enrolled in med school to become a physician assistant, working in her father's burger restaurant on the side. In-Game Character Iron Man Character! Name – Aosidhe Age – 29 Gender – Female Looks – A fae-inspired medieval fantasy style Spoiler Class – Support Equipment: Weapon Set 1: Longstaffs Secondary Weapon (ranged): Hand Crossbow Skills: Level 1: Weak Drone (Talent) [Gain extra 2 kills or 1 strike, or stop 1 wound level - CD 5] Looks like a large white moth, is a friendly guy without much sense of space or the ability to understand that people might find his appearance unsettling, usually nesting in hair of people/Aosidhe. Spoiler
IRL Character Name- Alicia Cartwright Age- 21 Gender- Female Looks- Brunette, with blue eyes. Not in the best physical condition, but much better than she was before. Personality- Laid back, not fussy about always getting 100% completion in a task. Always willing to listen to her friends. History- University student, enrolled in a Chemistry degree. Has a job in Tech Support to help provide for herself. In-Game Character Name- Ternix Age- 24 Gender- Female Looks: Sci-Fi battle armour Spoiler: Looks reference Class- Ranged Equipment- Pistol (Skin: Laser Pistol) Spoiler: Pistol Reference VERY IMPORTANT EDIT: Not an Iron Man Character
IRL Character Name-lucy ven Age-22 Gender- female Looks- tall but slender, stands at 6ft2 with long blonde hair and green eyes Personality- very timid when she talks to people irl but once she puts a head set on she can talk for hours on end History- a university student studying for a docterate in computer programming and gaming, she became addicted to the game when she first found it when she was given a project to do in reserch to the game. In-Game Character Name- luca drax Age- 22 Gender- female Looks- Class- frontline Equipment- long sword (scifi style so plasma edge) and if alowed a sheild and two handguns (whos holsters are on the back of the sheild)