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Oct 17, 2013
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Montreal, at Behaviour Interactive
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Michael Chan (MichaelChan)

Game Designer, from Montreal, at Behaviour Interactive

I've read everything in the Closed Alpha Lounge! *victory lap* Sep 15, 2015

    1. ProteusVM
      are you okay
    2. Katzu_HSM
      Doesn't look like anybody welcomed you back! Welcome Back!
    3. cw911
      your sticky post in general discussion is making my eyelid twitch, ITS ITEMIZATION NOT ITEMISATION! *Facepalm*
      1. 0strum
        Some people don't use American-english spelling.
        Nov 28, 2016
    4. Delgear
    5. ulfhednir
      Hail Michael, Just trying to do a spreadsheet to calculate DPS and Ive seen the mitigation page you posted. Thank you so much ^_^ but what does the "e" represent in the formula? Or better yet what is the mitigation formula in an excel formula format?
      Again thank you for your hard work keep it up :D
      1. XRuinX likes this.
      2. MichaelChan
        Aug 12, 2016
    6. Neveragain
      Hey Michael, just wondering if there are any plans/items in the future to help mitigate the damage Melta is doing right now. Just got off founder server and those things feel even stronger than the versions on live right now. I can tell you right now if those go live they will be spammed and its going to be annoying...
      1. MichaelChan
        I'd love to make a piece of wargear that resists the heat ailment so that players have the tool against melta at their disposal. Might make it soon; lemme check over it with Brent, but we have the technology.
        Jun 9, 2016
      2. Neveragain
        Awesome! Thanks for the reply!
        Jun 9, 2016
    7. Laanshor
      Hey Michael ! Off the top of your head do you know just how much damage resistance there is between the 50 Toughness of the average class and the 350 of the MoN ?
      1. MichaelChan
        It depends on the pen of weapon being used, so in the case of the boltgun with a pen of 120.
        toughness 350 = target receives 59% of damage.
        toughness 50 = target receives 100% of damage.

        Toughness needs to exceed the pen in order to reduce the damage.

        A lot of the numbers are about to change completely, but I intend on releasing details on this curve.
        May 20, 2016
      2. Laanshor
        Excellent, thanks for taking the time mate.
        May 20, 2016
    8. Kallidus
      Hey, why is the Game Logo on my Desktop showing as a picture of Planet Earth and not the Eternal Crusade logo as normal?
      Did you guys change something?

      Also- Where's my Wolves at? >:P
    9. Krokilla
      Hi Michael Chan! I was just curious about the loadout system, a few times it's been mentioned that "Assault" and "Ground Assault" shouldn't be two seperate classes, but at the moment (and in the infographic) they're being portrayed as such! Is that just a current technological limitation or will they be seperate classes going forward for the forseeable future?
    10. Hertyan
      Hello sorry to bother you, I wanted to ask you a question about the ground assaults.
      Why in the SM class selection, the symbol of the ground assaults is the Maltese cross? It is not the first company of veterans?
      Thank you
      1. MichaelChan
        Good point. I will pass the question to GUI/Lead Design.

        Mar 7, 2016
      2. Hertyan
        Thanks!!! Have A Nice Day!!!
        Mar 8, 2016
      3. Kallidus
        Probably because they are elites and the class resembles a Company Champion, who would no doubt have a Crux Terminatus and therefore be a Veteran!
        Apr 25, 2016
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    Home Page:
    Montreal, at Behaviour Interactive
    Game Designer
    Display Name:
    Michael Chan