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XP adjustments quite required

Discussion in 'General Discussion' started by BlackUl, Mar 2, 2016.

  1. BlackUl BlackUl New Member

    After almost reaching 4th level i have few points about XP rewards in the game:
    1. I love vehicular combat in this game. It is amazing, for what we have in early closed alpha, if we take aside some stuck bug which forces you to exit the game to main meny lobby.
    But i think there should be some XP adjustments for ones who :
    - bring Rhinos to the field - XP per squad member spawn
    - to Rhinos which are alive in proximity of control point upon capture (yes those Rhinos contribute alot to the capture)
    - for each Ressuply case used from Rhino you deployed performed NOT by yourself - those contribute, and are meaningful

    2. In case if some team is underpopulated (i guess could be the case even in opewworld) perhaps there should be certain adjustment of XP/rewards to fight outnumbered, because when your side have 30-40% less players and suffer from that (in objective gameplay) it is kinda sad you cant do a thing and just watch being steamrolled by outnumbering enemy because, well , you do not have enought people to defend against. Fighting outnumbered should provide some XP rewards.
    Njord-Halfhand likes this.
  2. Spawning off of mobile spawns makes or breaks many a match for one faction. Those who take the time to deploy these vehicles should be properly rewarded EXP for each troop that spawns off of their MS, for each player that resupplies ammo or heals off of the MS. There should be a MS column on the scoreboard screen that shows the number of players spawning off of your MS along with total exp you gain from your MS's(resupply EXP, healing EXP)

    We also need to stop allowing random dude #13489 to screw over our vehicle guys that are taking the time to place our Rhinos by allowing random dude #13489 to hop right in the drivers seat and drive off that hidden MS right into enemy tanks, or off a cliff, or random dude takes it for a joyride and plays bumper cars with the same MS you've had up most of the match. That it's even allowed to happen is disrespectful to those who are trying to be team players and keep their squad supplied with a MS to allow any random player to hop in that Rhino driver seat and get it destroyed within seconds of getting behind the wheel.
  3. Lerdoc Katitof Well-Known Member

    That would work if we could spawn vehicles based on players instead of "global garage".
    All this would do currently is make some random scrubs rush for rhinos ASAP to spawn it for some free exp.

    If anything, repairing/resupplying vehicles should be the incentive, so you won't spend next 5 minutes just repairing that half damaged pred.

    If we had it like Planetside 2, so you need to invest something yourself for that rhino and then keep it up, then yeah, but most certainly not now, when strategic placement is most important and many people ignore it.
  4. Grigdusher Grigdusher Arch-Cardinal

    XP is pure placeholder.

    the same for the 5 levels of rank.

    it's only here for testing.

    one of the future big change on the XP sistem will be the warlord and it's capacity of give "quest" that reward extra XP.

    the rank instead will change (and wiped) when the progression is in.
  5. In getting to rank 5 for the achievement there was definitely a lot of racing to the capping point to get there just in the nick of time for 1k xp.
  6. MindEmpty MindEmpty Subscriber

    juuuust 100k moooooooreeeeeeeee :ugggghhhhh:
    Kamikazzijoe likes this.
  7. Noromiz Noromiz Nickname Change

    Since there are a cap of 1 Rhino per squad, I think the xp should be rewarded to the Squad not the "player". The amount of xp Squad-mates gets for each Rhino spawn, should be limited to a fraction of what the "player" get.
    So if the "player" gets 20 xp then the Squad-mates would get 5 xp, so that the Squad-mates who are now blocked from spawning the Rhino can still get a few xp.

    Since the Rhino will cost Requisition Points to spawn in the far future, I think they should give a few RP back with each spawn instead of xp.
  8. BlackUl BlackUl New Member

    Yes, i agree with post n2.
    There should be also some way to lock the priority seats (driver, guns) for :
    1. only spawn person.
    2. his squad
    3. share for anyone.

    It is really annoying when you have perfect spot from which you suceed to disrupt enemy activity when some dumb noob enters your tank and drives it into obliteration of lasguns/plasmacannons of enemies.

    And yes, still, you are spawning, and proper placing and defence shoudl reward you with xp.
  9. Once it changes from being a rhino to being your rhino the plan is have some sort of lockdown/veto on it. I forget which twitch this is from. So expect to see it once personal customizations of vehicles are added.
  10. legionairie lipefabricio Steam Early Access

    Every little damage you do to enemy tanks/APCs should give you XP, like in Battlefield (1,3 & 4) and if you destroy it you should win a big amount of XP as reward.

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