I confirm that it's my exact saying. The consensus will be hard to find and to be accepted by your PC community as we are very attached to the shooter game (the best kind of game you can find on PC). I don't criticize just to looks like a hater. If I criticize, it's because I like the game, I like what you plan to do with it when it'll be finished and I'm afraid of what it can become if you just suit it for console community which is largely different.
Most of the PC community today actually came from the Console community from the 6th Generation of Console gamers believe it or not. And a few from the 7th generation. most of us grew up with consoles as kids and Teenagers. Most Game Developers came from the 5th and 4th generation of console gamers as this was from a time period where gaming was seen as "just for kids" and the majority of people who are not mega nerds packed up their game consoles, gave them to their younger siblings and moved on with their lives, as was the case with previous generations. The landscape of the PC gaming community now is vastly different to the landscape of the Quake and Unreal Tournament days, when half the PC gamers were hackers, enthusiasts or programmers and the other half well off teenagers. Now PC gaming is just as popular as console gaming, however the major difference lies in the communities now is purely based on a money gap. This much has been apparent as far back as 2006 even. You'd find that the simple fact to be a PC gamer costs as much as or upwards from $700+ means that usually only people who have jobs, responsibilities or are on a pension of some kind, be it for being a student, elderly or ex-military or is a well off rich kid or upper middle class can afford to be a regular PC gamer. Which narrows the field of the kind of people you'd expect to play on PC. The reason such games like League of Legends, Hearthstone, CS:GO have such incredibly toxic communities and are the notable exception is due to the simple fact these games tend to be what is usually hosted at Video Game Cafes, thus the 12 year olds can show up there after school, pay their $2 and have access to those computers for several hours. Oh, not to mention the currency cards they sell at super markets and service stations, that advertising really *really* works for selling the game to kids, I'm not joking. Now take that toxicity and then spread it equally across the entire community and every game in it, that is what has happened in console communities of late, simply because video games are now very mainstream and everyone plays them, which includes the undereducated poorly raised 10 year olds playing on that Xbox their parents bought them for Chirstmas because it is far cheaper than a PC and they can hook it up to their TV. (BTW a lot of the toxicity of Steam can be credited to the fact Steam is linked to the PSN and is the main log in interface on most Video Game Cafes) In the days before the internet being easily accessible to everyone it wasn't really a problem; Kids wouldn't be badly influenced by toxic people. Now that it is however, they just emulate and feed off each others toxicity and it becomes an endless cycle. I started to notice this in the multiplayer games I used to play on consoles as far back as 2008; By 2010 I had quit console gaming entirely, by that point I made the slow transition to PC gaming, first via playing WoW. WoW was pretty good back then too, actually most MMOs were pretty good back then, MMOs are still rather toxic free, it's drama you need to worry about in MMOs, not toxicity. TBH the worst I've seen in EC so far is hardly that bad compared to what I've seen on consoles by a long shot and I haven't logged onto XBox LIVE in 5 years. The best way to deal with console gamers, is in fact to simply sell them a game and ignore them completely. I think what needs to be taken into consideration is the social climate of consoles online in comparison to PC online communities and also consider that there is a large degree of immature animosity between teenages and kids who play games on both platforms, the bigotry is very real. Despite the fact it doesn't exist at all in any other age group.
Ah Quake, how I miss thee... atleast UT is still around. Playing over Dialup can frak right the hell off though >.>
Another issue is the updates. Even in the current-gen consoles, the update system isn't as convinient for developers as it is on Steam. This means that devs will have to hold PC updates until they can certify console version of these updates so they can go for a simultaneous release.
Just leave the PC version as stand alone and link PS4 and Xbox. PC gamers don't have to worry so much about their game being "dumbed down" for console players, while console players get to play the game on a larger scale without causing issues.
PS4 could do this since forever. War Thunder is cross platform PC / PS4. Yes, give us the peasants to munch on.
Honestly, just update issues alone are enough for me to hate this idea. It outweights most benefits we can get out of it.
Kinda what I am thinking too. It would be nice for the people who want to play with friends on different systems, but else I don't see many advantages. On the other hand the combat and the UI and the Keybindings are already designed with consoles in mind... And if the Devs have to make patches for Consoles, that will affect the PC patches even if they are not Crossplay. Oh, and it could be a problem with leaving the Xbox only Server unpopulated. Which would suck for people who only want to play against other Xboxer.