Background Image

With all the new players, please add stronger incentives to obey orders.

Discussion in 'General Discussion' started by Zael, Mar 3, 2017.

  1. ItsGary Recruit

    People are either going to follow objectives or not. Simply tell them you get roughly 50% more XP for do anything at an objective and they will soon flock to it.
  2. I'd just prefer to solve the underlying problem, since few pugs set objectives a request command feature which if the leader didn't do a command in lets say 1 min. would then transfer the squad lead to you.(the requester)

    essentially what battlefield has
  3. desktop desktop Recruit

    If you dont play the points and lose you get hardly any XP. Even with a fair number of kills you may earn less than 2k req when your team loses. Free players will get one third of that. I got a feeling they will soon learn. If anything i can see them getting salty at the premium players who dont go for points and end up getting three times more xp than them for doing nothing.

    I think this is more of a problem with the way matches are set up, wins/losses are handeled and how players are rewarded with req than the attitudes of players. I mean, khorn cares not from where the blood flows.

Share This Page