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Why so much hate for Kannons?

Discussion in 'General Discussion' started by Vellwynd, Apr 21, 2017.

  1. XavierLight XavierLight Well-Known Member

    No, the 1600 one does.
    Paeyvn and MolitvaVoina like this.
  2. Doge TheAngryDoge Active Member

    Thats a direct hit or damn close to it.
  3. You make me miss dust.....I hate you. Being a Minlogi was the best thing ever.
    XavierLight likes this.
  4. XavierLight XavierLight Well-Known Member

    Or the AoE falloff is bugged and not scaling correctly, which seems to be the issue according to the devs.
    MolitvaVoina likes this.
  5. Sigvald Darthy Curator

    Look, I know that some people survive the edges of a kannon shot, that doesn't mean it's a direct hit, it doesn't even mean he was close to the epicenter. There is a sphere of instant death, not a pinpoint.

    Even if there was a pinpoint i'd argue a weapon that does 1600 damage that isn't a Zzap Gun or a Lascannon shouldn't exist anyway.
    JojoKasei, Paeyvn, Redhatter and 3 others like this.
  6. XavierLight XavierLight Well-Known Member

    Ah, a fellow Dustbunny. Gallente Sentinel for me. Forge Gun mostly. Used to love MinLogis with Core Focused Reptools when I ran a HMG.
    kharnzor and MolitvaVoina like this.
  7. Gazrick Gazrick Well-Known Member

    The quick answer is because unlike you, many people don't know how to play against them and it's easier to blame a weapon for being OP than to accept that maybe their skills could be improved.

    I also have no issue fighting against Kannons, quite the opposite. I also feel extremely exposed when I use one.

    The other reason may be that people generally hate OHK weapons.
    Vellwynd and TheAngryDoge like this.
  8. Doge TheAngryDoge Active Member

    Yep. I play Kannon and a guy comes running up to my spot and I'm not charging a shot? Esc, redeploy. If I'm playing PC and this happens Dbash rmb spam shoot in head with snap shots.
    ChicagoTed and Gazrick like this.
  9. Sigvald Darthy Curator

    I know how to play against Kannons, that doesn't make them balanced, this is game design 101: just because a form of counterplay exists does not mean it's fair. It's plainly not, especially not within the toolkit of suppression heavy and tougher then average orks.

    I occasionally felt exposed during Pre-Alpha with old MoN GA, does that mean old MoN was balanced? Pffffffft fuck no, I went 69 and 4 because I knew how to exploit and milk the melee system for all it was worth, I knew how to play to my strengths to such an extreme that it crushed the potential pitfalls, it actively broke the game.
  10. Gazrick Gazrick Well-Known Member

    The weapon is the epitome of a niche weapon. It functions excellent as an offensive area denial tool at range. That is it. You get caught CQC, you might as well redeploy as @TheAngryDoge said. You try to use it as a defensive tool and you'll find that every Hawk or JPA equiv is suddenly your new best friend. A niche weapon is not an OP weapon, it is a weapon that functions well at it's purpose but fails at all other roles. The closest comparable weapon we have; the Plasma Cannon, is far more flexible in it's usage and so has reduced area denial capabilities. This is game design 101, this is balance. The old MoN GA was far too powerful in every circumstance, to compare the Kannon to that is bogus.
    Vellwynd likes this.

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