my guess on that was always, while orks are the arguably strongest faction they are the most aggrivating to play for multiple reasons, most of them being "feeling" every other faction feels more finished, even Eldar, there didnt have a weird heavy weapon specialist bug that locked him in place after vaulting for so long the entire faction had to rethink how they moved about as teh class until six months after the devs publicly adressed teh issue did it get fixed. The orks also have one of the rustiest feeling melee animations in the game, having this odd "delay" after each swing on every swing with every weapon. lets not forget that they also got ignored on alot of fixes they reccomended and wanted, like fixes or updates to Painboy being better in melee by not having a knife tier primary weapon and a giant necronade weaker than the pill the marines tote about! AND to top off the such evidence how long did it take them to fix that silver shoota from being a pay to win item? (a basic shoota that had big shoota mods, which made it INCREDIBLY ACCURATE) SPEAKING of the fact that in those F2P dlc's they had to give orks a silver big shoota because they didnt give them an actual shoota as an RTC weapon to this day unlike the other 3? again the reason orks arn't popular? annoying to play as, wether the guns or classes are OP or not noones gunna play them if they can't even get over the fact that the FOV fucking sucks and people who forced themselves to play the faction outright ignored a class alltogether because of it and a previously spoken bug (loota).