Discussion in 'Orks' started by Eagle_11, Jul 12, 2018.
Where every other healer gets 75 armor base. Give 75 armor to Painboy too.
Why does Painboy have 225 hp 43%Headhsot damage reduction and a head hitbox fucked up?
The idea was always to give the Orkz a focus on high health instead of high armor. This reflects their robust physiology and generally shit improvised equipment.
The reduced headshot damage was an absolutely necessary measure to compensate for their easy-to-hit heads (gameplay) and the fact that Orkz simply don't suffer as much when getting hit in the head (lore).
Easy to hit head ? Nope the head hitbox is above the nose it's twice smaller than the other races
If only all races were hard to headshot...
its also at chest level so hitting centre mass on an ork will net you free head shots while doing so on a marine or elder model gets you body shots.
Also fun fact they have like literally almost no rear head hitbox.
Its about a 2 pixels wide line when seen from behind .. just above their shoulder hump.
oh that's new to me.. it seems smaller ..or maybe its because the ork model is actually standing up straight . they hunch forward in game wich changes the angle.
Got one from the back ?
Everything is already said in that thread : http://forum.eternalcrusade.com/thr...e-dying-tm-updated.70151/page-46#post-1586273
Soo should be something like this from the back .. if i remember correctly.
There should also be something about marines backpack and not blocking shots if i remember that correctly.