Why arent bundles (regardless wether they are frag/krak ) something that needs to be taken into account when discussing balance?Or are we following the example of our dear devs that dont take into account pitifull stuff like bundles and supresion into account?
Once again this is incorrect. While there have been great strides in normalizing, it has not been completed. Notable exceptions: - Marine knives slower than other factions' - Ork axes/mauls faster than other factions' - Ork power klaw slower than other factions' Please reference this post for my procedure.
Just what I wanted. Another example of devs not telling the truth. If they're lying or making as mistake is to be seen. Reminder: ignore tooltips and test yourselves. Then doubt what you find.
I know how grav works. "Good numbers" doesn't equate to a 50/50 chance of wounding with exception to the 3+ saves which would make a minority of what's seen on the EC battlefield and most TT armies. The Grav gun's damage should scale with the amount of armour of the target, which it currently doesn't in EC. Please don't patronize me by claiming my understanding is mistaken when you get the rules wrong. Page 164 WH 40,000 rulebook Graviton
@Njord-Halfhand @Conviktus @Galen I run a meltabomb with poweraxe on TA (really, I run a meltabomb on everything I can). Am I going to make those sweet vehicle kills solo? Nope, but when I see a parking lot and a bro chipping away at them, I can throw a meltabomb on and get him half way there. I can then stick around a little bit and protect him as he finishes up. #teamwork Also MoS. Who needs grav when I can run vehicles down?
I feel like there should be a skill unlock that lets you spend a decent amount of extra time on a vehicle to find it's weakness. Somewhere you can place the bomb to do quite a bit of extra damage. Vehicles should be protected, if they aren't, a tank killer should be able to stuff his booms in the right place. Perhaps even a random key or button game to succeed in finding the spot.
Why dont you take a transport and then just resupply the meltabombs and repeat? Thats how I do the Serpent and Dragon for tank hunting. Chase down the Rhinos or Preds, shoot them up with the turret for a few seconds so they dont jump out, then jump out, slap 2 meltabombs on them, jump back in, reverse and ram them a few times to finish them. Then I race off to find a place to jump out and rearm and repeat.