Discussion in 'Ask the Team' started by Im_a_Turtle, Mar 25, 2015.
Who is your sound designer and may we see an example of his work?
Alrighty, here's a small credit excerpt of stuff that he has been associated wif.
I'm a Sound Designer with many years of experience in the video game industry. I've been involved in all the aspects of a game production cycle, including:
-Design and scheduling
-Audio pipeline development
-Voice Over direction
-CutScene post production
-Music management and implementation
Brave TempleRun iOS (iOS, 2012)
ChopChop Ninja World (iOS, 2012)
Brave (Wii-360-PS3-PC, 2012)
MonkeyQuest (PC-MAC, web browser, 2010-2012)
Transformers 3, Dark of the Moon (NDS, 2011)
MySims, SkyHeroes (Wii-360-PS3-NDS, 2010)
Twilight Scene it? (NDS, 2010)
Shorts (NDS, 2009)
Tetris (PSP, 2009)
Lord of the Rings, Conquest (NDS, 2009)
MySimsRacing (NDS, 2009)
Indiana Jones, and The Staff of Kings (NDS, 2009)
Transformers Animated (NDS, 2008)
HighSchoolMusical 2, Work it out (NDS, 2008)
KungFu Panda, Legendary Warriors (NDS, 2008)
The Mummy, Tomb of the Dragon Emperor (NDS, 2008)
IronMan (NDS, 2008)
SpiderMan, Friend or Foe (NDS, 2007)
HighSchool Musical, Makin' the Cut! (NDS, 2007)
KimPossible, Global Gemini (NDS, 2007)
The Golden Compass (NDS, 2007)
Enchanted (GBA, 2007)
Drake & Josh (NDS-GBA, 2007)
Zack & Cody (GBA, 2006)
HappyFeet (NDS-GBA, 2006)
The Sims 2: Pets (GBA, 2006)"
He seems to be a skilled git, thats for sure. I'z still wanted to see a video that displayed his sound works that he alone, made tho. Maybe like a supah small short dat he inserted his own developed sound'y effects in. I'z mainly interested in his SFX Productions and how high quality his stuff wu'd be. Y'know?
I'z wanna know if oi should be excited or not, as Oi'm an avid audiophile and luv seeing professionals do their work.
you can listen some short audio clip of each faction
Sound design quality in video games are huge. About the best sound design I've ever heard is BF3-4. Say what you will about the dumbing down of the game, the sound was phenominal. The soundscapes, the way sound changed when inside/outside etc.
If EC has average sound it will be an average game.
But those are voice actors...unless Lavoie voice all of those himself, cool beans. I'm looking for 'is sound effect designs and how well he does at making mechanical and heavy munition sound effects.
Too many Mobile and Film Games if you ask me. There are not many shooter or war games up there. IMO, a sound designer that has experience in making sci-fi, war movies or games should be qualified enough.
See sound designer for BF3-4!
Any Shooter is suffice.