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Which Weapons Or Abilities Absolutely Need To Be In-game For The Orks?

Discussion in 'Orks' started by Mr Grim, Jan 15, 2014.

  1. Mr Grim New Member

    1. Shokk attack gun
    2. WAAAGH!!! ability for a warboss where every ork around him yells WAAAGH!!!
    3. Weirdboys with exploding heads when enough orks gather

    What else?
    Xicsess and larrence83 like this.
  2. The ability to trigger animosity in your fellow players making everyone around the player a neutral-hostile target when the squad leader is dead or too far from the squad.
    Chaos Lord Aadil and Ahremer like this.
  3. Murderella Satan Subordinate

    It is a shame weirdboys are not in the game. I hope they add them sometime in the future. All of their abilities are awesome
  4. Ahremer Member

    That's an amazing idea!
    And the same would do for the chaos troops, whilst the Eldar/SM could get some kind of malus for being too far away from their squad(leader).
  5. Mr Grim New Member

    It'd be incredible if orks had to fight it out to decide who would be SL. Imagine a warboss gathering a really big army and then getting killed in the midst of battle. Players with certain perks could offer themselves to be the next SL and if there was more than one they'd first have to get a certain amount of kills to show they're big enough to be SL and then everyone with enough kills would have to fight it out to decide who would lead.
  6. Looted Vehicles. Even it is only Cosmetic, I'd like to see battlewaggons built on the chassis of alien tanks. Like say an Eldar grav tank given treads and a flatbead to hold orks on its back, with Eldar sigils plastered over with scrap metal and various orky bitz. Or a Space Marine's predator with it's gun replaced with something much bigger with the skulls of the tanks former occupants hanging from the barrel.

    And looted weapons. I mean that in terms of the loota class. Since their deff guns are built from the arms they scavenge from the field, it might be good to see a variety of different versions of the Deff Gun to add more strategy to his playstyle. You could have the default, which is several shootas melded together, but say one variant could have a Chaos Autocannon, giving him extra damage to heavy infantry alongside a lingering damage(chaos corruption and what not) while having a deffgun with Eldar shuriken catapaults grafted on the side could give him bonus armor penetration with reduced damage to regular infantry, and the antivehicle deffgun could use a lascannon, maybe using a guardsmen lasgun as a targeting laser.
    chefkush and Double like this.
  7. Orkman D Orkman Curator

    ON the subject of looted vehicles, that would be an amazing idea to put either into the store, or to unlock after fighting so often with a certain faction perhaps.

  8. They are confirmed to be added before release.
  9. God God Well-Known Member

    Really? That's great. Now I can look forward to doing this to some pesky eldar:

    Attached Files:

  10. Well vomiting WAAAGGH!!! on people has historically always proved fatal not to mention is an effective way of relieving pressure on the brain....that said am I the only one who thinks instead of perils of the warp Orky psykers should instead have an X% chance their head will explode killing them when they use powers?
    Ragansi, Kilgar and larrence83 like this.

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