I plan on playing as a member of the Ravenwing or a Chaplain, if they let me be a Chaplain on a bike then that is what I will be!
Tactical Marine. Why? Because he can also get devastator equipment according to codex But there's no need for that, just give me the bolter already!
I think I will choose the Tactical class: it was my favorite in Space Marine and it reflects more my gameplay style.
*extends fist to complete bro fist* probably go assault but wanna see how all the class perks go for each class
What I really don't want to see is the Apothecaries made to be weaker than the other 3 classes / units. This is often seen in other MMO games. Obviously we still want to see balance but Apothecaries aren't weaker than the other marines. In most cases as in the Blood Angels (Corbulo) the Apothecaries / Sanguinary priests are actually higher ranking, better combatants than the rank and file marines they tend to. Game wise to balance this I would restrict the healer classes to only having access to close combat weapons. Bolt pistols, chains words and possible power weapons. I see this class being comparative to Paladin, Cleric, Templar classes from other games where they make competent fighters up close but lack any range. Just my 2 cents