Whats To Keep Us Playing The Game And Not Drop It Like Everyone Does After A Few Months? Why play games? fun and entertainment are the right answers towards why. If the game is fun, and keeps being as well as entertaining, we will keep on playing, if it becomes boring for us we leave, the fact remains this is up to each and everyone to define when that fun stops to be, or when we have reached the peak of entertainment for the considered game. This question is asked in many many gaming forums, and yet its an individual thing.
Theme Park Games and Thrill Park Games usually lack choice and freedom but give players a very clear direction. WoW being the biggest of the Theme park games. Sandbox Games allow players choices and freedoms, but generally lack structure and direction. Games built on this premise fail because the community fails to grasp the point of it. Darkfall, Shadowbane, minecraft The holy grail of gaming is to merge these two concepts, because the reason people quit a game 2-6 months later is because the game goes too far to one side or the other. A sandbox isn't worth playing in if it's too confusing and so big that no one is there, and a theme park isn't fun if they railroad your sense of choice and adventure on single path quests and formulated dungeons. If EC can give us enough sandbox elements, and provide us with a clear goal then I am sure we can handle the rest.