Traitors are to be hung up by their underwear on a standard, and carried into battle by only the cheesiest of Jump Assaults. When that fucker jump slams, the force of the wedgie will be violent enough to form another Eye of Terror.
Victory amount scaled to total population of the faction. LSM were doing that before campaigns already, so from my pov, nothing changed.
You know... Normally i would say you overreact here OP, nobody would go this deep. But then i stepped back... and you may really have a point in there
Campaigns don't work the way you think they do. One faction's bar going up doesn't make the other's go down. Your faction doesn't "win" a campaign, it completes it.
I'm not sure this is really a problem. As long as you can gain RTC from each factions campaign, I think players will more likely contribute to all campaigns instead of sabotageing them.
So the first faction to complete it wins the 2500 RTC? Is it a race to the finish or is it possible for all factions to complete the same campaign (in the same 10 day period), cause the latter would be stupid.
So there is no competition or conflict at all, zero interaction between factions; the "campaign" is literally just a counter of how many games you won. Win 10 games, you get participation prize. Win x number of games, you get some more RTC.