WHy is carmine assent so inbalanced and why do i keep spawning in the middle of enemies or die instantly from a tank spawncamping, which that never happen on other maps?? Also why do i have to run so far to get to the next point and who decided that it would be a good idea to have all ways so eassy to defend?? I noticed that the textures are wierd all over the map, like decorations are part in ground or cut off by other bits of the structure. It's so much worse than all the other maps. It needs to be fixed or removed soon.