What's going on with the servers/the game at the moment? I'm always getting disconnected and when ever I manage to get in game, it lags sooo badly it's unplayable.. I've got am expensive, high-end rig and super fast internet. None of my other games are affected.. So I know it's nothing at my end.. So what's going on at the moment with the game? Are the Devs aware of the terrible performance at the moment? Is there a patch coming to fix what ever is going wrong? It's ruining it for me.. Anybody else getting the same experiences??
Ye, terrible teleportations and warping. Pretty sure thats bad netcode/server lag/cramped melee on their side. Really hope that gets fixed with the next patch. Although they dont seem to be hurrying with this "Sunday closed" patch :c
Yeah.. All I want is for the game play to go back to the way it was before. No D/C's and no lag, teleporting, ice skating etc.. And all of the visual customization being added in soon would be nice too! And.. another character/Rogue Trader items/credits reset too
https://forum.eternalcrusade.com/threads/unplayable-because-of-lag.57124/page-2 Seems to be resolved here, apparently they are just stress-testing the servers to find better ways of handling them. And we just have to suffer for that time
Ya, I know it sucks but they REALLY need to figure out how to handle the servers with all these players. Especially since they increased the player cap per map now there's more work for the server to do. Melee has always been a problem in this game because of a) the lunging on each attack and b) the server netcode and delay. Its impossible to play at the moment. Its not even rock paper scissors, just pure dumb luck on who's hit registered with the server and guess work.
Yeah, only recently I started playing the game but before the patch with the space wolves the lag wasnt really an issue but after that it became a huge problem to me.
This +1 I was defending myself in melee; now I'm dying without knowing why. Fast Attack vs Fast Attack, mine does no damage and I drop. Moreover shots register after some seconds, so I get it after being in cover
When BHVR increased player count per match, they didn't reduce the number of matches a single server hosts(which is 4). The servers are unable to handle the load properly, thus we have the lag. They are going to reduce matches per server from 4 to 3. All of this is per Nathan.