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What Is The Big Difference Between Relic Limited Edition Weapons And Normal Weapons?

Discussion in 'General Discussion' started by Lord_Morammin, Oct 22, 2014.

  1. Moramin Lord_Morammin Subordinate

    Hi, i want to know what is the big difference between relic limited edition weapons of de founder store, and the others weapons in the rogue treader.

    Limited edition weapons will have difference stats compared that other weapons? or it just like a "skin weapons"?

    I suppose that you can buy with RTP, a equivalent weapon for the limited edition weapons, or this weapons are just the basic in the game and dont bring a difference in gameplay?

    Thanks for your answers, and sorry if this doubt was cleared previously
  2. Grigdusher Grigdusher Arch-Cardinal

    you can find in game identical stat weapon to the rogue trader item. they aren't base weapon.
    we don't know more for now. we don't know if we can obtain RTP in game, or if we obtain a different skin weapon with the same stat etc etc...

    for sure Relic weapon (and also founder weapon) are something exclusive that other player can't obtain in future.
    Lord_Morammin likes this.
  3. Moramin Lord_Morammin Subordinate

    Thanks for answer, and solve my doubts
  4. Well if they follow the Lore/Background a Relic weapon will have been handed down over centuries/millennia from hero to hero. It should also be an alternative weapon with very similar stats to the basic but different.
    Lord_Morammin likes this.
  5. KillSlim KillSlim Prefectus

    Why should it be very similar to the basic? With Relic Equipment I don't see a problem with having their own balancing and eccentricities rather than making it a copy paste of the basic version in game (if it is a weapon with a 'basic' version in the first place). The equipment in RT will have pluses and minuses, trade offs, etc. If this is what you meant already I'm sorry for misunderstanding.
  6. Luciasar Luciasar Well-Known Member

    This has been a source of much contention. A lot of players (including me) think that pretty much any form of stat deviation is heresy when it can't be acquired by any means in game. It's asking for a balance mishap that ends up being badly PtW, and it's incredibly bad press since even a well done system would garner a lot of criticism from players who've had a bad day at the hands of a founder and take it out on the system. If a player can't acquire the weapon themselves via grinding, there's no way to prove that PtW wasn't at fault, so even an angelically flawless balancing job would still be instantly labeled as PtW online and by critics. And as much as I love our devs, no amount of testing is perfect, and more grievous accidents would be sure to happen.

    For a while the devs said we were going to get significant stat changes for purchased weapons, and there was a bit of an uproar. It seems like the policy has changed now to every statistical option being acquirable in-game.
  7. KillSlim KillSlim Prefectus

    When it's balanced, why does it matter if there are stat differences?

    I'm sorry for being 'that guy' by asking for examples, but is there anything that you can show me to prove that a similar situation results in horrid P2W in game? Balancing is a process which can't be solved solely using internal QA, exclusive player QA (See supertesters in World of Tanks), and can only be truly achieved by releasing something into the wild playerbase. If there's a balance miss hap, it can be fixed. Just because the possibility for an error exists doesn't mean we shouldn't just shy away from it all together.

    These people are idiots, the ones who think anything acquired through anything but gameplay is P2W. Let's look at World of Tanks, which has a set of premium tanks which have a bonus to in game credit gain, but are well balanced (they're actually sub-par with their tier and size equivalent). You cannot gain these tanks through regular grinding. How is this pay to win, exactly?

    "Problems might happen, so let's not do it at all"-- The kind of mentality which ruins progress and ingenuity.
    Lord_Morammin likes this.
  8. Sleepylion Sleepylion Well-Known Member

    At the present, none of these is a issue anymore, with new Store Model, you're guaranteed to get everything that is in the store In Game, only the skins and the names are different (so don't expect your ingame sidegraded Plasma gun to look fancy). There may be some unique ones that are there to boost sales (I don't blame them), but they are obtainable through using RTP rewarded to you via completing devs's objectives, according to Miguel and Brent, you should need 1-2 weeks "stocking" RTP to buy these.
  9. The Relic weapons are (in lore) super rare weapons. With the exception of the ork weapons, the weapons used by the Space Marines are in two cases related to Chapters and in the other two cases date right back to the 31st Millenium and in both cases those Patterns of Bolter are no longer in production, one planet being 'lost' and in the other case they were early hand crafted versions of the Bolter used during the Great Crusade. The designs for the Umbra have been lost and the Tech Priests of Mars haven't made anymore Phobos Bolters for 10 Millennium.

    In the case of the Eldar weapons, they are ancient and date back many Millennium. And in the case of Orks, they are rare examples of loot which have a long history behind them.

    None of these weapons have anything to do with Relic the company.

    [​IMG]
    The Phobos Bolters were what the Space Marine Legions were armed with back when they wore Mark 2 Armour going on the Great Crusade. It's one of the earliest, if the earliest Bolters.



    [​IMG]
    The Umbra Pattern were mass produced off the factory line Bolters in an attempt to reduce costs during the later periods of the Great Crusade, their make and quality being inferior to previous Bolters but they still got the job done. However during the outbrake of the Horus Heresy, they mostly ended up in the hands of the Traitor Legions.

    As for the Looted 'umie Bolter, it's a nod at the early Rogue Trader, 2nd Edition and 3rd Edition Orks who used Bolters. In 4th edition Shooters and Ork exclusive weapons were introduced, before that time almost everything orks used was looted.

    And in the case of Eldar, since I don't know Eldar lore very well, I also assume it's a nod back to early Eldar editions.

    All these weapons would only really appeal to veterans of the hobby for nostalgia (and we are mostly in our late 20s to mid 40s now), or fans of the Horus Heresy time period.

    All that talk of them giving you an advantage is mute because for all intents and purposes the Phobos is no different from a normal Bolter and the Umbra is actually inferior to a normal Bolter (it's cheap and plastic :p), but it's damage output is the same.
  10. Trick question.
    There are hardly any differences, infact, they are the same.
    One may do more damage than the other, but the other has more range.
    Its all balanced out.

    But of course what balance actually means is Pay 2 Win, because the devs are just trying to milk our money, because they are lying to us to get money because pay 2 win items get them more money, its all just honeyed words by Midguel. --- That was an actual argument someone said to me...

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