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What Is Eternal Crusade's Ttk (time To Kill) Amount?

Discussion in 'General Discussion' started by NagaPrince, Oct 21, 2013.

  1. highs2lows highs2lows Subordinate

    B
    bolter rounds are death, One hit kill shots are realistic even in 40k. No brain no life.
  2. highs2lows highs2lows Subordinate

    Bolter rounds dude those things will tear through.
  3. BlueSmurf Word Arkhona Vanguard

    Slow TTK is okay with me IF and only if - its fair, since it is not right now I kinda hate it.

    I mean, I can crawl behind a guy and start loading him full of bolts but he still has time to roll, jump to me, and kill me in melee. Since I have knife, if he's got mace or axe I'm in a big big trouble.

    Now if I crawl behind a guy with a Big Black Sword :eek: and start to plunge him with it, he's dead in a split second. No time to react.

    Seems to me like devs are a big r:cool:e fans
  4. Sgtteddybear59 Sgtteddybear59 Arkhona Vanguard

    "I WANT TTK TO BE HIGHER BECUZ SPACE MEREEEN ARMAH!"

    *...Fails to realize bolts rip through Space Marine armor and gets mad because this game feels like "CoD"...*


    Pretty much my cold analyse on the forum community lately.

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