If pulsar stars rotate on their axis 30 times per second and the milky way moves through the universe at millions of miles per hour, I'm sure that there is a storm out there with those wind speeds.
Gosh, I was afraid your post was going to be like one of those asinine math reasoning problems from back when I was in school. "If pulsar stars rotate on their axis 30 times per second and the milky way moves through the universe at millions of miles per hour, how many jelly beans can Aunt Mildred fit in her pocket before an industrial accident with a toaster nullifies gravity near the Ghoul Stars?"
Astrophysics is the work of Tzeentch. This is why Neil deGrasse Tyson has embraced the Eye of Terror: He is clearly a Lord of Change.
also on this world (or moon) where the last loyal iron warriors fought their heretic brothers for over a year!
Well; what about a Sargent Class? Sargent Classes; outside of a heavy weapons class itself; traditional carry a melee weapon in one hand and a pistol of some sort in the other. Instead of getting the swift pounding movement of the Assault, will they have an inspirational ability instead? And yes, I understand restrictions. But the more I think of it, the more I am thinking it should be less about the class, and more about what weapon you have equipped at the time. Like the more you are successful with a weapon, the more you level it, lessening jams, making more accurate increasing a small percentage of damage, increase the blocking effect and critical hits etc etc. I also feel that you should have access to at least a basic melee attack, for those "GET OUT ME FACE' moments.
If they want a good melee fighting system, I'm going to say they should use the same system as neverwinter.