Torek moved to a higher floor, looking down from a balcony view. The crowd was dense, though, and besides showing him just how busy the port was, it failed to reveal any useful information. A few of the people looked at the Kroot with disdain. He stuck out like a sore thumb in the port. OOC: Usually in a mission you say where you are, rather than which mission you're doing. When everyone's in the same place, it's okay to not tag at all. ''Ahhh, who let that filthy creature in? Guards!!'' The crowd dispersed slightly around Mulch. The people here weren't as open minded to xenos as those on Dreadhaven, the Imperium was still a strong presence in these parts. ''You, Ork. Come with us,'' a soldier said, his lasgun pointed at the Mulch. Behind him stood another half dozen men, their lasguns also pointed at the Ork. OOC: Any Deff'ead, if he was with you like usual. OOC: We have an OOC thread for such chatter Anyway, we don't know the distance to the ship, because we don't know where it is. We also don't know how populated it is, just that it's bustling with people, so obviously its fairly well populated. I'm not going to lay down exact numbers, because imo it's unrealistic that the captain would somehow know. Looks wise, picture this, but about a third the size.
"Very well then" -skulks all the way back to the ship, slightly caressing his weapon the entire time as if it would respons to his touches. As they approach the ship, he informs the Astartes he has matters to attend to and will catch him later at the briefing room." "By the way...good fighting back there, it's always nice to know you guys can back up the rumors for your prowess in battle. Also, I don't believe I fully introduced myself, names Harker or "Gunny". Ex-Arbite Enforcer." [End Exert] OOC: Realize this is extremely late to the plot lol, you don't need to respond Fox.
Balcony in the Port Torek observed the scene playing out with his bellicose crewmate from above and his quills twitched in agitation. Orks! A wonder they ever threatened Pech. Still.. To have the Ork blab about which ship he came from and to risk the Mortal Vengeance being ejected and their only lead go cold.. The Kroot wouldn't allow that. In a blur Torek hurried back to the ground floor and relocated the Ork. Keeping him in sight, the Kroot did his best to avoid the notice of authorities yet near enough that should things escalate with guards becoming involved; he would be nearby to sink a blade into someone. Ork or guard, it remained to be seen.
Shi'Monat smiled on the Eldar. "Indeed, you know... Those who cannot just fight, but also use their mind. Though first we would have to find out which of these ships are actually the ones we are looking for... Which would mean, either one of us acts as if joining their crew and then contacts the others, or we follow one of our 'mates' who desire to join their crew... Or we sneak into the ports control and communication center and get the information otherwise." The Tau suggested to the Craftworld and Dark Eldar, shrugging.
Space Port- Space Docks- In Space Welp that went about as well as it probably could of. "Foin foin Iz co-operate wiff ya 'umie gitz. " They had such adorable bits of dakka...not much chop though. "Ifinz ya want, i could completely fix ya lack O Dakka dere, 'elp compensate fer yer weedy lookin choppas. "
Mission 2 -Exiting the vessel along the primary gangplank, Harker takes in the bustling scene of workers going about their business in the massive hanger. Looking for potential holdout locations and good sniper positions, he begins to walk towards the main hanger exit into the starport proper. Shotgun holstered across his back and the bandolier of shells across his chest, he appears to be just another gun for hire looking for work. As Harker exits into the main starport artery linking itself to the other hangers and outer merchants, he begins to follow the signs to the main customs checkpoint. Continuing to make a mental map of the starport as he continues, he leaves small stubs of bright blue paper at every corner to mark his escape path in case things go south (since I was gone from the briefing and therefore unable to say this, all of members would have known this as well so if you find the blue markers, you can instantly get back to the ship in an emergency).- -Reaching the customs checkpoint, he looks for what would most likely be the head clerk. Seeing a man in porter robes escorted by two armsman armed with snub nosed shotguns and heavy carapace armour, he begins to slowly make his way towards them.- -Approaching the man- You there! Are you the customs officer in charge around here? My name is Enforcer Harker -flashes his Arbite badge hoping that they won't bother to check to see his traitor status- I need to see your manifest of all vessels that have checked in here for the last month, specifically a vessel going by the name Black Hatchet. -crosses his arm and begins to look impatient- I would like them as fast as you can....please. [Enc Exert] OOC: If things go south, we're all about to get into some pretty big trouble if they discover who we are. However, it may have the advantage of allowing other people to get in further into the facility and possibly break into sections of the station as the guards attempt to catch me.
OOC: I scavenged what was going to be my post before and retained the elements that I could still use. Yay! -- Mission 2 -- One of the Mortal Vengance's hanger bay door's opened slowly and steadily, letting loose a blinding blaze of artificially created light into the ship while the blaring alarms warned all who could hear them to remain cautious during its process of freeing itself of the door's mighty locks. It was an interesting sight to behold, the spaceport. Unlike the old Imperial cities of Dreadhaven, this place looked brand new. The metal coating of the exterior and interior of the ship was clean and elegant for an Imperial Spaceport, the markings of various symbols that was found on most human buildings and goods was evident on all the signs and billboards that littered the large open spaces on the walls. The team immediately hopped out of the ship the moment the hanger door opened fully, and just as quickly spread out to do their own thing. Not much of a team, but it didn't bother him too much. What did bother him was all the Imperial Guard activity nearby. It made him uneasy, and he instinctively put his hands close to his knife, ready to leap to his comrade's aid if needed. Glancing over to where the Eldar and Tau stood, he made a quick gesture with his free hand to get their attention. "Oy! I love the sneaky plan of yourz and all, but ya may want to be focusing on tha Ork boyz who haven't tha slightest bit of cunning. They could helpz too, if ya let 'em."
''Just move along, Ork,'' the man said, jabbing the barrel of the lasgun in to Mulch's back. ''We're taking you to the boss.'' ''I-'' the man behind the desk started, ''yes, right away. Give me one moment.'' He started to tap away at a data-slate on his desk, his eyes rolling up and down, left and right, as he looked for the information he needed. ''Yes. There she is, the Black Hatchet. What do you need to know?'' OOC: I like the thinking out of the box, and using your own history, here.
Mission 2 I need to know how long they were here and any last cargo hauls they turned in for trading. It is of great importance I also know if they left any hints as to where they were heading. This is a matter of Sector Security and I am sure the Arbites Headquarters on Dreadhaven would be more than happy to send a small payment for your services if you were to make sure I have EVERYTHING there is to know about them. Including if they are still here...I have some business to deal with their Captain. If they are still on deck, if you would be so kind as to pull any security you have from there until my team and I are done here. OOC: This mission is starting to remind me a lot like the Eisenhorn Omnibus lol, they had a very similar situation except that it was an Inquisitor.