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Welcome To Dreadhaven

Discussion in 'Role Playing' started by Akragth, May 11, 2014.

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  1. DeranVendar DeranVendar Subordinate

    Valkyrie
    Mulch looked around the stack of loot in his lap. "'Everyone makez it den? " He checked to make sure those three he liked most were present, nodding furiously in relief to himself as he saw that the Extra Pointy git, 'Umie Nob and Deff'ead had made it back alright. "Good. Good. LOOT! Say hello ta your new krew! " The Servitor spasmed as sparks flew from it's torn limbs.
    Akragth, Alldoom and Grall Stonefist like this.
  2. Uriel1339 Uriel1339 Lord of Posts

    ~~ Valkyrie ~~

    OOC: Hoped we would wait on Akragth before simply continuing everything on but fine with me.

    Shi Monat placed the crate in her lap after making her path into the belly of the transport. "Too bad we couldn't get more out."
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  3. High Adept Zeth High_Adept_Zeth Arkhona Vanguard

    Skitarii looked in horror as his database cogitators were trying to find the classification for the Servitor.He broadcasted in Low Gothic:

    "By all that is sanctioned and holy...what did you do to that Servi-automaton!?"
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  4. DeranVendar DeranVendar Subordinate

    Valkyrie
    "Sancshunned? Loot here naw shunned! 'ez me new Cyber'umie Squig! Ain't dat right Loot? " The Servitor twitched. "Error. Error. maintenance required. Catastrophic limb damage detected. " "ARHAHARHARHAR! I likes dat joke too Loot. "
    Akragth, Urian Velos, Alldoom and 2 others like this.
  5. High Adept Zeth High_Adept_Zeth Arkhona Vanguard

    Skitarii twitched at the tech-heresy of fusing the xeno organisam with sanctioned Imperium technology.

    "He reports catastrophic failure in one of his extermitis.If you would allow me to see it once we are onboard the ship,greenskin Munch it could serve you better in whatever means you want to use it."Skitarii cut the broadcast and zoomed in his bionic eyes on Mulch`s face.
  6. Colapse Colapse Forum Beta Tester

    OOC Finally

    Razauil picked one random container from the building C, hoping that he is going to be lucky enough to find something real fancy. He followed the others back to the Valkyrie and sat in his spot, waiting for the liftoff.
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  7. DeranVendar DeranVendar Subordinate

    The Greenskins face was like any others, split by a rictus grin with fleshy bits trapped between spears of ivory teeth. Red orbs sat awkwardly far apart from each other and his scalp was dotted with greasy black hairs but was otherwise bald. "Naw naw! I wantz ta 'ave a look about 'im ya seez. Fancy meself a Junior Mek wiff time. Makez me a Spanner Boy! Doh if youz wanna 'elp ya could let me practice some wiff ya gubbins an know wotz! " Mulch seemed particularly eager about the idea.
  8. High Adept Zeth High_Adept_Zeth Arkhona Vanguard

    Skitarii was terrified at this notion.He was not privy to Orkish..."language" but he was pretty sure was "ya gubbins" meant.

    "Maybe later." said the Skitarii..instantly forgeting about the Servitor as he sat in his chair..straping grav-harness.
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  9. Fox Vulpas Well-Known Member

    Valkyrie
    as Davian watched the last of the others get on he was the finally got onto the valkyrie his sword seathed and at his side. as he sat into his seat he just listend to the others.
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  10. Akragth Akragth Well-Known Member

    Mission #1 conclusion and post analysis

    ++Mortal Vengeance, hanger bay++

    With everyone safely aboard the Valkyrie, it began its ascent away from the mining base, heading back toward the Mortal Vengeance. Once the transport ship was docked in the hanger bay, the Sword Class Frigate ignited its engines and made haste to get out of there.

    ''Well,'' the captain said, ''how was yer first mission together?''

    Most of the assembled team replied with varied stories of the pleasure they had taken from their raid, and the pain they had inflicted.

    ''Good, good,'' he said. ''So, most importantly, what did ya loot?''

    The captain looked down. Six crates, a handful of hammers, a busted up servitor, a human prisoner and small bits and pieces of equipment. Taking a step forward, he decided to peek inside the boxes. Three were filled with processed metal ore.

    ''They'll fetch a tidy price on Dreadhaven'' the captain said.

    Next was a box of ten autoguns, with twenty magazines for them.

    ''That'll be useful, too,'' the captain said.

    The next two crates both contained yet more ore. Aside from the crates, the team had recovered a pump action shotgun, two knifes and a stub pistol.

    ''Not a bad haul, people, not bad at all. We'll get this sold off at Dreadhaven, and you'll get yer cut from the profit,'' the captain said. ''Harlequin, seems you have a new friend? He's yours to play with, do with him what you will. Mulch, you also seem to have a new friend? Again, do as you will with him.''

    ''We're on our way back to Dreadhaven. So rest up, you'll be busy once we're back there. When we arrive, meet me back in the briefing room, for your next set of tasks,'' the captain said.

    Mission #1 is complete.
    +1000exp to all players involved (so that's Grall, Colapse, Alldoom, Urian, Midas, Fox58, Shadhunter, Deran, Nino)
    Credit payment will be forwarded once the ship arrives back in Dreadhaven (see below).

    Total haul:
    5x crates of processed iron ore, 50 ore per crate (sale value = 6250)
    1x crate of autoguns, 10 guns and 20 mags (sale value = 4290)
    1x pump action shotgun (sale value = 285)
    1x stub pistol (sale value = 75)
    2x knifes (value = 90)
    1x prisoner (sale value= 0)
    1x servitor (value = 750)

    Total sale value (servitor cannot be sold) = 10990.

    The looted weapons are available for request until we arrive in to Dreadhaven, at which time they'll be sold. The prisoner and servitor have been assigned to their respective captors. The prisoner may be sold for an additional 1000 credits to the ship. The ore will be sold in Dreadhaven.

    The player's funds will be calculated as 50% of the total sale income (5495) divided by the number of players who took part in the mission (so 9). If we sold everything we currently have, that'd be 610 credits each and 5495 for the ship's balance.

    ++Mortal Vengeance, briefing room (earlier that day)

    ''Quite,'' the captain said to the cultist. ''Simionas, meet Torek, torek meet Simionas. You two are both the newest members of the crew. The away team are due back at any second, and they we're heading back to Dreadhaven. Until we arrive there, you're both free to do as you wish, so long as you abide by the ship's rules.''

    New tasks

    Task: A14
    Players: Shadhunter
    Objective: Interrogate the prisoner, find out his name, determine a use for him. Give him a name.
    Reward: 100 exp.
    OOC Instruction: You can sell him to slavery, or keep him (and give him a name). If kept he can either be assigned to the ship in general, or to your personal quarters. However prisoners cannot accompany players on missions, nor can they be armed. He can, though, perform mundane and menial tasks on your behalf, as you see fit.

    Task: A15
    Players: Deran
    Objective: Study the servitor, attempt to repair it if possible.
    Reward: 100 exp.
    OOC Instruction: As above, he can either be assigned to the ship in general, or to your personal quarters. He's also unable to fight or accompany you on missions.

    Future tasks (open means you can apply to take the task, as it currently has no fixed player assigned):

    Task: A16
    Players: Open
    Objective: Find a buyer for the processed ores, and make the sale.
    Reward: 100 exp.

    Task: A17
    Players: Open
    Objective: Visit the black market trader, to sell the spare weapons on the captain's behalf.
    Reward: 100 exp.

    Task: A2
    Players: Open
    Objective: Decide on a means to further add funds to the ship's coffers
    Reward: -
    OOC Instruction: Default task for anyone unsure of what else to do. Report to the captain and discuss options to further increase the ship's bank balance. You may also assign yourself tasks, as you wish.
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