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We could use something, ANYTHING right now!

Discussion in 'General Discussion' started by jassz, Jun 10, 2017.

  1. Belphegor LordSloth Preacher

    If they ever want to get this game off lifesupport and qualify themself for a second year they must dribble down some content bits to keep us all entertained while preparing one of the two only options they have left for the big showdown in august / september - at the start of the new "gaming season".

    Those two are, after they failed on f2p, either the console release or a major expansion with tons of new quality content.
  2. I. Macha jassz Firebrand

    I'm not expecting anything at this point, let alone a console release....
  3. Atarius Atarius First Blood!

    I only expect that to hear soon: maintaince mode (or even worse).

    Being positiv: I hope we see the last campaign and new cosmetics soon. Anything other than that would be unrealistic.
  4. I'd settle for simply fixing matchmaking. MM was doing pretty well a few months back. Now it's just totally broken. It's almost as bad as I've ever seen it, though in Alpha we'd load into empty matches with zero opponents on opposite team(2 v 0, 1 v 0, 5 v 10, 10 v 0). We're almost back to those numbers, but not quite.

    I dont comprehend the difficulty in setting minimum thresholds per match type. How/why exactly that damned timer is allowed to start counting down with 4 players for one team and 6 for another is beyond comprehension. I dont know much about programming but i know basic "if -then". If the match isn't 75% full( those players being counted being fully loaded in) for both teams(10/15, 15/20, 20/30) and if teams aren't even(more than +2 players for either side) THEN DONT START THE TIMER.

    Also we need to add another 60 seconds added to the pre match countdown. There's no reason the players last to load in should be unnecessarily rushed and not have time to pick loadouts, find their friend's squad, sort out who's spawning what, then finally load in. The current 25 second timer doesn't give us enough time. Considering some matches can be decided in the opening 60 seconds to 120 seconds, we really need to be starting the game with both sides having everyone fully loaded in and ready to go.
    Drakonite and JojoKasei like this.
  5. DongSlayer DongSlayer Steam Early Access

    MM is being looked at and I think will be addressed in next patch... we are a little behind on the patch though due to half the team being sick.
  6. Torquemadra Recruit

    They need a new tier of supply boxes but given how people have been able to stockpile massive amounts of requisition many would just have everything right away.

    The game needs some form of requisition sink, rentals or something, or a new box(s) coupled with a new currency so everyone is at the start to get.
  7. Dangerisimo Dangerisimo Arkhona Vanguard

    I'd settle for decent PvE. Just copy the already famously successful formula from L4D, vermintide, killingfloor, etc. Hordes of easily killable chaff so I can feel like a demigod wading through insects reaping a bloody harvest.
    Gimmie that borderline masturbatory power fantasy I felt when I played Space Marine, smashing ork skulls beneath my boots and ripping nobs' faces off.
    As it is, PvP feels more like i'm a guardsman than anything else. TTK is laughable and melee is still unrewarding. There's nothing that makes me want to play this game other than the aesthetic. And even that is meh. If this were generic robot men vs bad robot men vs aliens vs skinny aliens, I wouldn't give it a second look.
    Atsidas likes this.
  8. Smorcest Elector Eternal Battles Moderator

    I believe this to be one of the biggest problems, I have played this game for some 730 hours now and rank 6d all characters to the point were I bought 2 more character slots just to have something to do. I think I would be happy with anything right now, hell even another req skin.
  9. ItGetsAllOver ItGetsAllOver Steam Early Access

    Same, but I just delete and start over. On my third LSM character, second CSM and Eldar, and about to start my second Ork soon.
  10. Rakshasa Rakshasa Recruit

    I think their biggest problem is Churn at this point. A limited window of character improvement until you hit rank 6 and, then very little else to keep people playing. They need to implement daily/weekly/monthly rewards to keep people who have past this threshold playing. Develop further ranks and longer term goals for factions and sub-factions would go a long way to keep players engaged.

    Unfortunately, I don't see very much in the way of creativity and nimbleness required to sustain Eternal Crusade from the Development Team. The lack of resources and effort is appalling. Expecting people to sustain interest when your not willing to do the same is hypocritical.

    If nothing is done soon this game will die. The hourly numbers have been in a tail spin for the last couple weeks. "It's not dark yet, but it's getting there."

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