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Warparty Feedback

Discussion in 'General Discussion' started by Valrak, Apr 15, 2016.

  1. Crioxus Arigulius Crioxus Arkhona Vanguard

    If there are not enough players in front, we must put Tyranids ! :D
    And when a player enters in the match, just removes Tyranids.
    And let Tyranids cap point ^^
  2. Valrak Valrak Arch Cardinal Superior

    Wait, what is this War party ping issue?
  3. Grigdusher Grigdusher Arch-Cardinal

    in my warparty nobody have strange ping issue.
  4. LOBOTRONUS LOBOTRONUS Arch-Cardinal

    In my warparty the same nobody have ping issue all is fine .
  5. GreyNight ArtemK Arkhona Vanguard

    the ping issue is i lagged like hell on fortress when we played in the same warparty. Each melee encounter diminished actual fps below 10. Same for my friends. Not experiencing anything similar playing solo. What we think this is is all of us being put to the same cluster regardless of us being all over the Globe. Which increases ping significantly, in theory. This is main issue that made us quit playing warparties
  6. BrunoGrimaldi Mohax Active Member

    Looks like you're right, but it would be nice to have devs clarification on it.
  7. Cross RazielHellscream Arkhona Vanguard

    I get that same issue if I'm in a war party or not in the Fortress map though.. not sure why you playing solo is an exception, and not for me.
  8. Noah Ward NoahWard Game Designer

    War Parties only come into play when the matchmaker is deciding who to send into a match. I see no reason why being in a War Party would make you lag more during a match but I can bring it up on Monday.
  9. What I mean is, say everyone is queued up, there's no way to program it to give an ETA of how long it'll take to get them in a game based on that?
  10. I'm curious as to how it will work when the war parties get larger, I might be wrong but it seems like the wait time will be absolutely massive! How does it work for example when a game ends, does priority for the next game go to the war party or players that have queued throughout the previous game or do those who just finished playing get automatically shunted to the front of the queue? This potentially locks out a lot of players for a very long time :(

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