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Warhammer Fantasy RP - OOC\interest thread

Discussion in 'Role Playing' started by Colapse, Mar 6, 2016.

  1. Colapse Colapse Forum Beta Tester

    Player name: Grall Stonefist
    Character name: Tugg brewgror
    Race: Ogre
    Role\Class: Butcher/Brewster
    Equipment: cleaver, reinforced cask, varius "small" tools and canisters for brewing and working with ingredients.
    A cauldron he uses as back pack and to do his majiks.
    History: Like all butchers, as soon as he as a "small" child showing magick affinity was taken to be trained by other butchers and slaughtermasters, where the training mostly consisted of eating alot of different things and learning gut magick. though after an incident at a great feast, Tugg realized that even if normal food was great, he cared alot more about drinking, and given he already had the freedom of being a butcher, Tugg decided to travel the world, finding the greatest ingredients and brewing methods.

    Talents (Tugg will always have ingredients to make the recipes as he discovers them. Will add more as the RP progresses):
    The Cookbook:
    - Troll healing salve (cooked troll skin, holy basil, honey); Apply it directly on wound, good healing abilities, clothing wounds under an hour.
    - Goblin soup (goblin meat, potatoes, seasoning as required); Gives an agility and "kunning" buff. Be advised however, those with normal digestive systems can't eat this without having serious stomach problems afterwards.


    Player name: Maleth
    Character name: Alozia Kalitara
    Race: Dark Elf
    Role\Class: Sorceress (Female)
    Equipment: Sorceress's Staff, Sorceress’s garb (To call them clothing would be to lend them too much credence as tasteful apparel by human standards)

    Appearance: With black hair and violet eyes, Alozia cuts a youthful appearance with her lithe figure. The Druchii’s clothing (If one could call it clothing) starts off with a dark metal headband with a ruby being prominently displayed on the part of the headband that touches her forehead. Her clothing then comes to a crimson high collar around her neck that is held in place with a tight necklace of purely sentimental value. Dark purple metal pauldrons is one of her apparel's few nods to actually protecting her, along with a pair of vambraces in the same colour. To reduce the irritation of metal on her pale skin, Aoliza has a turquoise leather underlay that fits snugly underneath the pauldrons and vambraces.
    To provide some token attempt to cover up her flesh, a red and black bra, open at the back covers up her front, with loose black sheets of fabric that hang down from the metal strings that holds her bra together going around her side to the back. Aside from a large window for her body’s sides, the fabric falls down to her shins and to cover her groin area, a bronze band which has two red sheets of fabric to cover both front and rear.

    History: Alozia Kalitara was born to humble parents and even when she was little, her arrogance was fast becoming one of her more prominent traits, often starting fights in an attempt to prove that she was superior to others, along with her capacity for magic. In her teenage years Alozia decided to fully capitalize upon her magic potential and so sought training to be a Sorceress, which was successfully granted by the Convent in Karond Kar. However, she found the Convent held little in the way of a future where she didn't have to suffer with dealing with the politicking within, so she left with only her staff and garb to go anywhere where she could pursue her life unfettered by politics and with a little more freedom.

    Talents:
    Druchii Sorcery: Despite being one of the Dark Elf magic users who are famous for somewhat reckless use of winds of magic, Aloiza learned to channel her powers in more subtle ways, allowing her for greater feats of concentration without endangering herself by overloading with magic. (OOC overall bonus when casting spells).


    Player: Keidivh
    Character name: Kristoff von Volkald
    Race: Human
    Class: Wolf Priest of Ulric
    Equipment: two handed warhammer, large Arctic wolf fur cloak, copy of Ulric Creed and Liber Lupus, Arctic furs
    Companion: Vorgen, great Arctic wolf
    Appearance: Despite being in his mid 20's, Kristoff has a weathered, scarred face. He has dark skin with a bushy brown beard. Like the most devout in his order, he wears absolutely no armor, relying solely on his skill and the protection of Ulric to keep him alive. He wears simple white furs from beasts he killed himself.
    Like many in his order Kristoff towers over most other men, with massive muscles with which he wields his enormous warhammer.

    History: Born in Middenheim, Kristoff was a devoted follower of the God of winter and war, Ulric. At a young age he entered the dreaded woods of the Old World, slaying a mighty den mother wolf with his personally crafted warhammer, skinning the beast and taking the pup as his own. Now as a newly anointed Wolf Priest, Kristoff travels the Old World to spread Ulrics word and prove his might.

    Talents:
    Strength of the North: Like every member of his order, Kristoff is an adept warrior when it comes to doing battles in harsh winter conditions. Blessed by Ulric himself, no amount of cold or snow can hinder Kristoff's abilities, in fact it can only strengthen them up. (Both Kristoff and Vorgen have bonus when fighting in winter conditions - they can see normally, not get frozen, hide better and Kristoff has greater chance of his blessings working)


    Player Name:Tuska the Daemon Killa
    Character Name:Tuska Blackhide
    Race:Orc
    Class/Role:Black Orc/Tank
    Equipment:Set of Black orc armor with a black boar pelt as a cape/cloak, multiple throwing axes and knives though in the hands of a human or goblin they might as well be full sized axes and swords, a two handed double bladed axe taller than a man and too heavy for anyone smaller than an ork big 'un to use effectively, a set of squig pipes stitched together from countless squigs, a spiky shield made from the same black metal as his armor with a mace strapped to the front just in case he needs it, and a spare gauntlet with two large sharpened metal blades attached to the sides just to have another back up weapon.
    Appearance:
    Minus the missing eye and there you go.
    History: He came from the dark lands like most black orcs do when they get old and tough enough. Tuska was no different in this regard he was much bigger than your average Orc and has the same trade mark dark green skin tone that most certainly identifies him as being much more dangerous than your average greenskin. If the massive set of thick black plate armor and massive axe as long as an average human is tall he carries around didn't tip you off in the first place. In his early years he was a part of a savage Orc warband or atleast he thinks it was sines every one wasn't wearing any armore and only screamed waaagh! when they tried to talk to eachother. Needless to say he left that gang of morons and lunatics as quickly as he could for a more proper and less screamy warband of orcs headed to raid the stunties(dwarves).
    To say the least this didn't go well as he some how ended up in the empire on a wooden raft with a set of squig pipes on his lap. He did eventually get off the raft and found himself without a warband and in the middle of empire land so he decided he might as well be a mercenary seeing as some umie always wanted another umie with an choppa between his eyes. And that's how he ended up in the empire confused and kinda angry.

    Talents:
    Ded 'Ard: Suffering blow after blow from various enemies and still standing strong made Tuska overall more tougher Black Orc specimen. He is able to soak the damage which would fell the normal man, leaving him with perhaps more scars for that matter but not something that should worry him. (Better tank capabilities, overall more resistant to damage).


    Player name: Jorimel
    Character name: Khelandria
    Race: Druchii (Dark Elf)
    Role\Class: Witch Elf
    Equipment: Sword and dagger, spare dagger, jewellery, personal effects, large cloak, small supply of blade venoms
    Appearance\History (Optional): Khelandria is a Bride of Khaine who got the urge to travel and see the world (and optimally, spread the word of Khaine, though she doesn't hold out much hope for that - but she can at least kill in his name). She is a typical Witch Elf to look at - tall, beautiful, possessing alabaster skin and fierce, dark eyes to go with her wild black hair and truth be told mostly dressed in accessories. Her hair is often backcombed madly and sometimes might have blades in it. Her teeth are filed to points. Despite her savage appearance and battlefield rage, when she talks, she is very well-spoken and sounds rather posh - she comes from a very old noble Druchii family who trace their lineage back to the Sundering. Just because one is a psychotic killer with a devout belief in the Lord of Murder is no reason to be rude.

    More this [​IMG] than this [​IMG] until it's time to eviscerate. Some classic 80s - early 90s Marc Gibbons there. Normally I don't see eye to eye with putting scantily clad ladies in games, but there's something about the sheer murderous rage of Witch Elves that I've always liked that seems to set them apart for me. No-one treats them as mindless cheesecake twice.

    Talents:
    Cold Anger: Spending time among the rest of the mercenaries and away from Naggaroth and bloody streets of Har Ganeth made Khelandria better at controlling her murderous rages. Frenzied killing was still a trait she possessed, however she was more capable of retaining the control of her senses and would not be so easily provoked or even lost in the blackness of the bloody anger. (Khelandria has overall better control of herself and her actions when the battle is upon her, giving a more sensible option to resolve some of the issues rather than indulging herself in death of her enemies every time).


    Player name: the lord watchman
    Character name: Sebine
    Race: high elf
    Role\Class: noble (combat and deplomacy) female
    Equipment: heavy armor, long sword, sheild and short bow
    Appearance\History (Optional):
    Sibaene once in her past walked the pheonix kings halls, a advisor to generals and ambasador to the empire, she has lived for longer than she would admit to strangers but she has made a few enemies over her years, her last ten years have been in exhile for she was acused of being an agent of morathi, she proved these claims wrong but left on her own finding those she had trusted as freinds turn on her, she left her prized steed back with her family and took only her weapons and armor (below is a picture i found online which shows the apperence)

    Talents:
    Weapons-mistress: Her noble birth and ample of experience on the field of battle gave Sebine a chance to master all kinds of different weapons. Be it a sword, a sword and a shield, a bow or any other weapon, High Elf Noble would fight with each of them as if it was her main weapon, not being hindered by her equipment in the slightest. (Able to use any weapon, both old and new, without any issue of having to adjust to it first).


    Player name: Vulpas
    Character name:Ubarin
    Race:Human
    Role\Class: Gold battle wizard
    Equipment:Staff, Robes with hood and a leather jerkin and boots, Alchemical kit and mixing station (For developing various supplies including magic explosives and chemicals) Raven feed, pet raven Ares
    Appearance\History (Optional): Will post later

    Talents:
    Fiery Metal: Instead of a classic approach to Lore of Metal, Ubarin was more interested in studying the thin line between the Winds of Chamon and Aqshy, becoming quite adept in using various pieces of his equipment to create fiery balls of living metal and rain down it upon his foes. (Ubarin has easier time of summoning the spells which have fiery effects and can use any metal item around him to shape it into a projectile and cast it at the enemy).


    Player name: matt23
    Character name: Mariah De'Leon
    Race: Human (Bretonnia - Lyonesse)
    Role\Class: Rejected - Knight Errant
    Equipment: Sword and Shield with Family crest. A single dagger. Chainmail armor with leather accents, and helm. Torn up red cape. (No horse or lance)

    Family Crest:
    [​IMG]

    Description: Mariah is about 5'7" with long red hair and blue eyes. She bares a few scares on her face.
    History: Mariah was the eldest daughter of the noble De'Leon family. Her father, Darcel and brother, Marcus were both well respected knights under alliegence to a duke. Due to her father and brother gaining a little bit more fame than the parnoid duke could handle, he had them both killed before her eyes with a poisoned dagger. Mariah took up her father's shield, her brothers sword, and the dagger they were killed with a declared that she would take their places and kill the one who had them killed. The duke merely laughted and rejected her claim with insults. Vowing to honor her fallen family, she left her home lands in search of glory that would allow her to claim the title of knight.

    Talents:
    Captain: After her actions at organizing the men and her inspiring speeches, many of her comrades shared a great deal of respect for Mariah. If there was any question before about her gender all of that was cast aside and replaced by a strong sense of friendship and loyalty for the Bretonnian maiden, allowing her to live up to her heritage and lead men into battle. (If Constantine is not around, Mariah will usually be the leader and be listened to for her words carried weight. Also, she can easier rally the NPCs into battle under her command and they will never break or flee, they will fight to the last man and fall only when they are all dead or Mariah falls before that).



    Player name: Casavay
    Character name: Wiebke Feuerstolz
    Race: Human
    Role\Class: Imperial Engineer
    Equipment: Pistol-cane, Dagger, Cuirass, Fire-resistant gloves, Telescope, Small supply of black powder, paper, and fuses

    Talents:
    Keep it cool: Being an Imperial Engineer, keeping it cool under pressure was something you had to possess, but Feuerstolz brought that to another level. No matter how grim the situation looks like, she would have no trouble of doing her task, staying on top of her game as if she was back in her workshop. (Despite the surroundings, tough terrain, magic interference in the air (unless hit by directly), Feuerstolz would always be able to fire her gun without hindrance to her aiming, create and throw her explosives fast and without a problem).


    Player: Skarboy
    Character name: Fulke Ritter
    Race: Human
    Class: Disgraced Greatsword
    Equipment: Broken Flammenschwert. Gambeson with dented, poor quality plates sewn to arms and left shoulder. Case of djerids, prayers to Morr carved into the hafts.
    Appearance:
    Fulke is easily marked as a citizen of Ostermark, stout and broad in shoulder with the hooded eyes of a descendant of the steppes. Despite many a sleepless night stalking the moors, the former military man sports a well cared for moustache that even the Gospodars of Kislev could appreciate. The beginnings of a beard run along his chin and jaw, tinged with the grey of age similar to his closely trimmed hair, gray at the temples. Pale skin worn from weather, battle, and worry.

    Armor removed upon his dismissal from the Elector Count's honored Greatsword Regiments, Fulke snuck away his personal Flammenschwert with it's wavy blade shattered three-quarters down by a Knight of Morr. In it's place the veteran had just enough money left to him to fund a gambeson with a mixture of leather, cloth, and chainmail collar. His calloused hands have afforded him the skill to fashion djerids in place of stakes. He keeps his weapons secured by a belt and sash, blade at his shoulder and djerids at his hip.
  2. Jorimel Jorimel Well-Known Member

    Look, I have to ask. What the heck is a djerid? :confused: I have to know.
  3. Colapse Colapse Forum Beta Tester

    Jorimel likes this.
  4. Warsmith Warsmith_Dantioch Active Member

  5. the lord watchman lord-watchman Well-Known Member

    Il try and post in a little while (just a bit lost)
    Jorimel likes this.
  6. Colapse Colapse Forum Beta Tester

    I will do a briefing for 2nd Contract later on, so you can wait until then if you haven't posted yet.
  7. Jorimel Jorimel Well-Known Member

    Colapse likes this.
  8. Skarboy Skarboy Well-Known Member

    Apologies for my absence since Friday! The greyhound rescue I work at had it's annual open house this weekend. So between setup on Friday, Event on Saturday, and my father's birthday today, my weekend has been quite eventful. Time to roll up my sleeves and get back to it.

    And yes, there is something about the weapon that I just like. As much as I like any polearm, this one just seems suitable as a mid-range stake for vampires. Not to mention the cases seem stylish and appropriate. :D
    Colapse likes this.
  9. Colapse Colapse Forum Beta Tester

    No problem brother, I was busy myself as well and had no time to update during the weekend, so expect my post today\tomorrow :)
    Keidivh, Jorimel and Grall_Stonefist like this.
  10. the lord watchman lord-watchman Well-Known Member

    Im finaly back and now able to teconect to the forums (both my phone and laptob wouldnt load the site)
    Colapse likes this.

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