Background Image

Very good spawn near transport

Discussion in 'General Discussion' started by Blackness_Lord, Mar 17, 2017.

  1. For me so I spawn in the texture of the fence
  2. Orkan Orkan Arkhona Vanguard

    The 'Undeathinator Teleportarium Device' fitted as standard to all transports for 0 LP has been known to malfunction with fatal results. Teleportation is a risky business.

  3. doesnt' matter. I'm surprised it didnt kick him out in the lava 20 yards left of the vehicle or 5 yards right of the vehicle since we can "materialize" anywhere from 10 to 30 yards from a vehicle while exiting. If we all exited from a KNOWN POINT, ie the exit ramp, no more than 5 yards from every vehicle this wouldn't be as much of a problem.

    Not only would a fixed, hard entry/exit point in every vehicle work out better for passengers and crew, we wouldnt have the bullshit "surprise motherf...er" nonsense of enemies silently materializing out of then air behind you when they exit a vehicle from any side of the vehicle because they would only be able to exit from the actual exit ramp and you could set up on the vehicle accordingly.

    And I'm sorry I dont buy Brent's concept that allowing players to only enter and exit our vehicles from a fixed point would be a problem. I played WWII Online for 8 years and we could only exit and enter transports from the tail gate. Rarely, if EVER did we have problem loading or offloading players. Eight years of testing on live servers has proved Brent's theory wrong. The game has been up and running for 16 years so lets up that to 16 years of testing on live servers proves this theory wrong.
    Rageageddon and Orkan like this.
  4. RageScreama RageScreama Well-Known Member

    Least I can say is...at least you didn't run yourself over. Happens to me all the time and its so frustrating. I geuss my characters like to disembark by diving through the windshield.
    Njord-Halfhand likes this.
  5. ItsGary Recruit

    Why is this not told anywhere....

Share This Page