@BrentEllison I sincerely hope you will read this Brent, but could you take a hard look at how power attacks and light attacks have been interacting with each other lately. Light attack is supposed to be the counter to power attack, but it seems that lately the only time it properly counters the power attacks is when they are in the charge up phase of the attack, unless its a power fist. The power fist gets interrupted by lights no matter where it is in the animation. But this is a pretty huge issue imo because the non melee classes are already gimped really hard with winning exchanges still hurting their weapon and not being able to follow powers, or dbash's, with light attacks. It also means that the fastest melee weapon power attacks are nigh uncounterable. The melee attacker is able to get almost guaranteed kills just by power attacking with this in place. Not only that but when in a melee v melee fight, clangs take more durability damage if you were the one light attacking their power attack than the one power attacking you. It upsets the counter system severely.